Cervator edit: Moved to Suggestions and archived as the thread is mostly obsolete with our facet system able to cover it pretty well
Name: Generic Pluggable World Module
Summary: Extending the work of MarcinSc with WoodAndStone and the AnotherWorld library module
Scope: Mod
Current Goal: Get a module repository created and usable
Phase: Design / Implementation
Curator: Josharias, msteiger
Related:
Vision:
Provide a world that is extensible using the AnotherWorld library module. Extracting the implementation out to a separate module will allow less clutter in the world generator selection screen for various game types.
There has been much discussion about game types and game mechanics. This thread is to pull a few of those ideas into one spot that can result in an actual implementation.
Current Needs:
Name: Generic Pluggable World Module
Summary: Extending the work of MarcinSc with WoodAndStone and the AnotherWorld library module
Scope: Mod
Current Goal: Get a module repository created and usable
Phase: Design / Implementation
Curator: Josharias, msteiger
Related:
Vision:
Provide a world that is extensible using the AnotherWorld library module. Extracting the implementation out to a separate module will allow less clutter in the world generator selection screen for various game types.
There has been much discussion about game types and game mechanics. This thread is to pull a few of those ideas into one spot that can result in an actual implementation.
Current Needs:
- A module name
- A world theme to provide direction when defining landscape features (ie. a whole world made of water, a flat world with rolling hills, a mountainous spiky cliffhanger of death, etc)
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