GSoC '19: Metal Renegades Multiplayer

wabadump

New Member
Contributor

wabadump

New Member
Contributor
Week 1

Blog Post

Tasks completed:
A basic world generator using mostly default facet providers from Core.

Currently working on:
Placing the dynamic city. Will need to make suitable adjustments to the generator.

Problems:
Biomes. Cannot find a suitable solution to get patches of grass randomly distributed throughout the world.

PRs:

In the weekly meeting:
The biome issue was discussed. Decided to move it to backlog and move on with placing the city.
 

wabadump

New Member
Contributor
Week 2

Blog Post

Tasks Completed:
Placed the city. Get the city centre icon on the minimap.

Currently Working On:
Getting the icon to hang on the border of the minimap when the city moves out of view.

PRs:

Weekly Meeting:
Discussed this week's progress and next week's plans. No major hurdles yet.
 

wabadump

New Member
Contributor
Week 3

Blog post

Tasks Completed
  • City centre minimap icon now clamps to minimap border.
  • Implemented a priority system for rail blocks
Currently working on
Connecting cities with rails

PRs

Weekly meeting
  • Decided to move the "Press e to cycle blocks" feature to backlog
  • Decided to extract a new AdvancedRails module from the existing AdditionalRails module when working on carts
 
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