Cervator edit: Added header, moved to Incubator
Name: GUI Layout (gameplay related)
Summary: Coming up with the central design for GUI components on the main player screen
Scope: Engine
Current Goal: Solidify on a design
Phase: Design
Curator: Maybe overdhose, rapodaca and others involved in the past, Adeon did some initial GUI frameworking
Related: Earlier discussion
I mentioned this before, it might be handy to decide on a gui layout, I made a concept drawing, to see if we can agree on a general layout. I'll make seperate postings per layout for standard / inventory / spellbook etc. I'll start with the standard layout, let me know what you think of it / what you would like to do different. Feel free to download and rearrange it as you see fit.
Name: GUI Layout (gameplay related)
Summary: Coming up with the central design for GUI components on the main player screen
Scope: Engine
Current Goal: Solidify on a design
Phase: Design
Curator: Maybe overdhose, rapodaca and others involved in the past, Adeon did some initial GUI frameworking
Related: Earlier discussion
I mentioned this before, it might be handy to decide on a gui layout, I made a concept drawing, to see if we can agree on a general layout. I'll make seperate postings per layout for standard / inventory / spellbook etc. I'll start with the standard layout, let me know what you think of it / what you would like to do different. Feel free to download and rearrange it as you see fit.
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