I am Abhinav Tripathi, B.Tech 3rd Year Student from IIT Indore, India.
I have good experience with high level languages like C++ and Java(7 and 4 years respectively). I have worked on many projects on completely my own some of which I have uploaded on my github profile.
I love to make games. I have made a couple of 2D games in C++ using Qt4 and Win32. I have also made a 3D game using OpenGL and C++. I have done an AI course on edx using which I made a self learning pacman game in python. I love physics (especially mathematics of it). I have also worked on large codebases (like in previous year GSoC) so I know I can understand an existing codebase in an acceptable time frame.
I would love to work with you guys. Many of the projects on the github ideas page interested me but I chose a few of the projects which I found most intriguing:
.
1 - Physics Based Combat system -- I would love to implement the intricate physics related to combats. This project really seems quite interesting.
2 - Noise-based generation of distinguishable terrain features -- It also seems a fun ride to make terrains for some game. The best part about Open World games is their terrain and I would love to work on it.
3 - Renovation of MasterOfOren -- This also seems to fall in my interest zone as I would love to make a complete game and then see it work.
.
If mentor(s) or anyone else would like to state a few proficiency test, I would love to submit a few patches before GSoC.
I have good experience with high level languages like C++ and Java(7 and 4 years respectively). I have worked on many projects on completely my own some of which I have uploaded on my github profile.
I love to make games. I have made a couple of 2D games in C++ using Qt4 and Win32. I have also made a 3D game using OpenGL and C++. I have done an AI course on edx using which I made a self learning pacman game in python. I love physics (especially mathematics of it). I have also worked on large codebases (like in previous year GSoC) so I know I can understand an existing codebase in an acceptable time frame.
I would love to work with you guys. Many of the projects on the github ideas page interested me but I chose a few of the projects which I found most intriguing:
.
1 - Physics Based Combat system -- I would love to implement the intricate physics related to combats. This project really seems quite interesting.
2 - Noise-based generation of distinguishable terrain features -- It also seems a fun ride to make terrains for some game. The best part about Open World games is their terrain and I would love to work on it.
3 - Renovation of MasterOfOren -- This also seems to fall in my interest zone as I would love to make a complete game and then see it work.
.
If mentor(s) or anyone else would like to state a few proficiency test, I would love to submit a few patches before GSoC.