I have this mesh of a question mark that I'd like to use. It was created from the Noto Sans font and extruded using Blender. See this image for an illustration. However, it does not have normals. It would be great if someone could add them to the mesh so it is lit properly in the engine.
Grade C: add vertex normals so it will work.
Grade B: duplicate vertices at sharp edges so that they have different vertex normals and the sharp edges are properly lit.
Grade A: bevel the edges
Bonus points if you can briefly outline how to achieve A or B with MeshLab or Blender.
Grade C: add vertex normals so it will work.
Grade B: duplicate vertices at sharp edges so that they have different vertex normals and the sharp edges are properly lit.
Grade A: bevel the edges
Bonus points if you can briefly outline how to achieve A or B with MeshLab or Blender.
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