codesavory
New Member
Hello,
I was looking to help develop the UI and functionality for this issue. I was wondering how to we go about finding the issues when the game is actually normally running without crashing ? are there checkpoints in our code that periodically checks if there are some issue with the currently running game and are they recorded somewhere. If so, we can then fetch this record and show them in the UI and add features for uploading and filing an issue.
Are we also thinking of expanding this to handle CrashReports, like a button that would ask the user if he/she is willing to send anonymous crash data back to the developers (Like how Mozilla or Ubuntu does).
Is there anything particular we are looking for in here and also it would be great if someone just points to the files and classes to be working around to create a fix for this issue.
Thanks,
Codesavory
I was looking to help develop the UI and functionality for this issue. I was wondering how to we go about finding the issues when the game is actually normally running without crashing ? are there checkpoints in our code that periodically checks if there are some issue with the currently running game and are they recorded somewhere. If so, we can then fetch this record and show them in the UI and add features for uploading and filing an issue.
Are we also thinking of expanding this to handle CrashReports, like a button that would ask the user if he/she is willing to send anonymous crash data back to the developers (Like how Mozilla or Ubuntu does).
Is there anything particular we are looking for in here and also it would be great if someone just points to the files and classes to be working around to create a fix for this issue.
Thanks,
Codesavory