Filip Sadovsky
New Member
Hello there,
did anyone think about how to code minecraft like animations? For example opening and closing chest animation? I wrote my own voxel based engine. That engine have for every chunk some vertex buffers (for solid, liquid etc...). These buffers are rebuilded with every change (someone change solid block => rebuild solid block buffer). But i have no idea how to implement to this structure smooth animation of some blocks without rebuilding buffer several times per second (it would take much time on CPU) i think that's not the right way to achieve this. Someone have some idea?
did anyone think about how to code minecraft like animations? For example opening and closing chest animation? I wrote my own voxel based engine. That engine have for every chunk some vertex buffers (for solid, liquid etc...). These buffers are rebuilded with every change (someone change solid block => rebuild solid block buffer). But i have no idea how to implement to this structure smooth animation of some blocks without rebuilding buffer several times per second (it would take much time on CPU) i think that's not the right way to achieve this. Someone have some idea?