Multiplayer Character

Nickruig

New Member
Hey,

I played multiplayer with my friend but the character look like monkeys. Where can I change the Multiplayer Character?

#Nickruig
 

Mike Kienenberger

Active Member
Contributor
Architecture
GUI
Well, a partial answer is that it is currently controlled by

engine:src/main/resources
assets.prefabs.player
player.prefab

"Mesh" : {
"mesh" : "engine:testmonkey",
"material" : "engine:monkeyHead1",
"hideFromOwner" : true
},

A real solution would involve allowing each player to choose their own mesh, and/or the mesh of other players connecting and setting the MeshComponent properties of each player individually as desired.

You could probably do this from a custom module.

Realistically, you might also have to set some other properties:

"BoxShape" : {
"extents" : [1.5, 1.6, 1.5]
},

and just these two in CharacterMovement

"CharacterMovement" : {
"height" : 1.6,
"radius" : 0.3,
},
 
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