Need some help. Blender 3d

Adeon

terasology.ru
Contributor
Architecture
GUI
Logistics
Please, somebody explain me how I can export some mesh from Blender 3d for Terasology.
Step by step =)

Or can anybody create mesh of fire logs ... like this( but without fire):
 

Immortius

Lead Software Architect
Contributor
Architecture
GUI
Depends. Block, static mesh or animated mesh?

I would assume a fireplace would be a block, in which case it is a touch complicated. I have written a guide here: https://github.com/MovingBlocks/Terasology/wiki/Block-Shapes-In-Blender . You can also look at the existing blocks for examples. A fireplace would probably just have a center mesh and a bottom mesh components - the different mesh parts are used when the blocks are stitched together to form a chunk (the bottom will be skipped if it is rendered invisible by being adjacent to a surface below it.

Then you save the mesh as a terasology shape (as made available by the Terasology addon) and place it in a shape folder in a mod.

I realise that is quite a brisk answer, feel free to ask for clarification on anything.
 
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