Name: Preview Renderer
Summary: The Preview Renderer should render a spinable scene from a given BlockCollection or BluePrint object.
Scope: Engine? Mod?
Current Goal: Providing an interface to pass in an object to render and show it in a seperate window.
Phase: Inception (awaiting a curator)
Related: Git Issue #123
I'm not sure with all the technical issues. I would like to have this tool for testing the building generator stuff for procedural city generation.
For me it would be fine to pass a BlockCollection to the renderer that opens a new window displaying the rendered BlockCollection (in a new little window, probably).
There should be not need to start up the whole game for testing a single BlockCollectin or Blueprint, though.
Later on, the preview renderer could be used for a grammar editor or other blueprint tools provided for the community.
Summary: The Preview Renderer should render a spinable scene from a given BlockCollection or BluePrint object.
Scope: Engine? Mod?
Current Goal: Providing an interface to pass in an object to render and show it in a seperate window.
Phase: Inception (awaiting a curator)
Related: Git Issue #123
I'm not sure with all the technical issues. I would like to have this tool for testing the building generator stuff for procedural city generation.
For me it would be fine to pass a BlockCollection to the renderer that opens a new window displaying the rendered BlockCollection (in a new little window, probably).
There should be not need to start up the whole game for testing a single BlockCollectin or Blueprint, though.
Later on, the preview renderer could be used for a grammar editor or other blueprint tools provided for the community.