Implementation Rails

Michael

Moderator
Contributor
Architecture
Rails has gone through a major rework and I've decided to make a new thread for everything new in rails.

Summary
Rails is a base module that adds rails and carts to Terasology. The functionality beyond the base rails and carts will have to be extended onto through other modules. There is currently an AdditonalRails module that contains all the extra bits that are outside the scope of the base module.

Rails
is a Terasology module that adds rail transport to the game. It helps the player to travel far distances faster and easier than ever before.
Repository: https://github.com/Terasology/Rails
Current Version: 0.3.6
What has been done
  1. Cart Joints( credit goes to @eviltak )
  2. Impulse Constraint Solver
  3. Cart Motion System
Plans
  1. Update look of minecarts
  2. rework look of tracks
Video:

 
Last edited:

Cervator

Org Co-Founder & Project Lead
Contributor
Design
Logistics
SpecOps
Edited in a link in the old thread to this one. You might want to add a bigger summary though, and link to the old thread :D

Plus: post ALL the videos! Videos are great.
 
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