Name: Shattered Planes
Summary: A worldgenerator which aims to produce unique and surreal terrain features.
Current Goal: Playability and new unique biomes.
Curator: Cpt. Crispy Crunchy
Location: https://github.com/Terasology/ShatteredPlanes
Todo list:
-Core Biomes
-Rifts and Canyons
-Skyislands which serve as bridges between the shattered planes
Recent Changes:
-Added mountains
-Added caves
-Fixed border bug thus now allowing filtering techniques to be used without ugly edges on borders.
-Added biome support and thus bringing deserts, plants, forest etc into the world
Slightly outdated picture (missing biomes)
Summary: A worldgenerator which aims to produce unique and surreal terrain features.
Current Goal: Playability and new unique biomes.
Curator: Cpt. Crispy Crunchy
Location: https://github.com/Terasology/ShatteredPlanes
Todo list:
- Add ores and
use the Caves module on default.
- Add plants and special trees to the skyislands.
- Make the rift bottom more interesting.
- Think of new terrain features.
-Core Biomes
-Rifts and Canyons
-Skyislands which serve as bridges between the shattered planes
Recent Changes:
-Added mountains
-Added caves
-Fixed border bug thus now allowing filtering techniques to be used without ugly edges on borders.
-Added biome support and thus bringing deserts, plants, forest etc into the world
Slightly outdated picture (missing biomes)
Hey guys,
I just started working with the world generation code (and Terasology in general) and got some canyon like world, which I wanted to share . If there is interest I'll refine this prototype to get a better canyon look (more realistic river, better block theme, more details etc.).
You can see the code here:
https://github.com/Terasology/ShatteredPlanes
'm open for critic and ideas
I just started working with the world generation code (and Terasology in general) and got some canyon like world, which I wanted to share . If there is interest I'll refine this prototype to get a better canyon look (more realistic river, better block theme, more details etc.).
You can see the code here:
https://github.com/Terasology/ShatteredPlanes
'm open for critic and ideas
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