jigz
New Member
Hey I'm new here and before I get into my issue I just wanna say Terasology is a beautiful piece of software and I'm excited to see it evolve.
Now my issue: I've run across multiple blocks in multiple worlds that I have personally placed that become unbreakable.
I'm running
When I use the console command "debugTarget" I get
rather than
for one of the blocks in question. This issue also effects other blocks such as BirchTrunk. The blocks that are unbreakable still function as they should - i.e. the ladder still lets me climb it. When I have the world open as a LAN multiplayer, my laptop (guest) reads the blocks as they should be through debugTarget, but is still unable to break them. I assume this is because the host still reads it as air and not the ladder or wood block that it should.
Edit: My world was created with the Height Map generator just in case that's important.
Is there some way I can use the console to destroy a given block at position (x,y,z)? Or edit the id?
If it's any help, here's my rig's specs:
Now my issue: I've run across multiple blocks in multiple worlds that I have personally placed that become unbreakable.
I'm running
Code:
PRE-ALPHA TerasologyStable-57 2015-08-23
Core:0.54.1
CoreSampleGameplay:0.54.1
engine:0.54.1
Fences:0.1.1-SNAPSHOT
Minimap:0.2.1-SNAPSHOT
Code:
{
"id": 22402,
"alwaysRelevant": false,
"engine:Block": {
"block": "engine:air",
"position": [
188,
30,
26
]
}
}
Code:
{
"id": 83764,
"alwaysRelevant": false,
"engine:Health": {
"excessSpeedDamageMultiplier": 10.0,
"destroyEntityOnNoHealth": false,
"regenRate": 0.75,
"currentHealth": 3,
"horizontalDamageSpeedThreshold": 100.0,
"maxHealth": 3,
"nextRegenTick": 0,
"fallingDamageSpeedThreshold": 20.0,
"waitBeforeRegen": 1.0
},
"engine:Block": {
"block": "Core:Ladder.BACK",
"position": [
188,
28,
26
]
}
}
Edit: My world was created with the Height Map generator just in case that's important.
Is there some way I can use the console to destroy a given block at position (x,y,z)? Or edit the id?
If it's any help, here's my rig's specs:
Code:
OS
Windows 7 Ultimate 64-bit
CPU
Intel Core i5 4430 @ 3.00GHz 27 °C
Haswell 22nm Technology
RAM
8.00GB Dual-Channel DDR3 @ 798MHz (11-11-11-28)
Motherboard
Gigabyte Technology Co., Ltd. Z87X-HD3 (SOCKET 0)
Graphics
GTW KX2153 (1920x1080@60Hz)
2047MB NVIDIA GeForce GTX 660 (PNY)
2047MB NVIDIA GeForce GTX 660 (PNY)
ForceWare version: 353.06
SLI Enabled
Last edited: