GoldenDragon
Member
Hello! Here's some ideas for the game.
1: There should be a random generated village at the players first spawn location. This would be good if there is some sort of story. This story should be some NPCs giving you quests/tasks and then reward you with another quest that will continue the story and/or information about the world that makes you want to explore. Then you can choose to do the whole story, a part of it, or just ignore it to explore and walk around on your own. The characters in this village should look similar to the player.
2: The races should be friendly or agressive to other races.
Example: A dwarf is friendly to an elf, but not to to an orc.
Then the races can form alliances and start conflicts with other races.
Example: If a dwarf see an elf, they will try to make an alliance, while if a dwarf see an orc, they are most likely to start fighting each other leading to a conflict between the races.
If a player kills a character, the player will most likely become an enemy to that race, while helping characters should lead to that the player will be a friend to that race, allowing the player to build near that race's villages and eventually start an alliance with the race. If you start an alliance with a race, you will be seen as a friend to that race's allied races, and an enemy to the race's enemys.
3: The races should spawn at their own villages (random generated and one starting village for each race). Then some characters should take care of the village, some should hunt(kill animals, go back to the village giving the food to the merchants, and then go hunting again and so on), and some should adventure(leaving the home village and walk around in the world), making it possible to form alliances and start conflicts with other races and with the player(s). After a while a race should send a group (maybe 4 characters) to build another village somewhere (at a random place, but not too far from the starting village at first). These villages should not be as big as the race's starting village. This will allow the races to expand their "kingdoms".
4: You should be able to tame a wild animal to be your pet. You should only be able to have one pet at a time, so the pet must die or you'll have to release it into the wild if you want a new pet. It should be fun if you can name your pet when you tame it.
5: You should be able to create your own skins outside the game and use it in-game. Then there should be multiplayer so that you can build and explore together with players on the same server. Then you can use your skin so that other players can recognize you.
Looks like alot of scripting, but I think that this would be great in the game.
What do you think?
1: There should be a random generated village at the players first spawn location. This would be good if there is some sort of story. This story should be some NPCs giving you quests/tasks and then reward you with another quest that will continue the story and/or information about the world that makes you want to explore. Then you can choose to do the whole story, a part of it, or just ignore it to explore and walk around on your own. The characters in this village should look similar to the player.
2: The races should be friendly or agressive to other races.
Example: A dwarf is friendly to an elf, but not to to an orc.
Then the races can form alliances and start conflicts with other races.
Example: If a dwarf see an elf, they will try to make an alliance, while if a dwarf see an orc, they are most likely to start fighting each other leading to a conflict between the races.
If a player kills a character, the player will most likely become an enemy to that race, while helping characters should lead to that the player will be a friend to that race, allowing the player to build near that race's villages and eventually start an alliance with the race. If you start an alliance with a race, you will be seen as a friend to that race's allied races, and an enemy to the race's enemys.
3: The races should spawn at their own villages (random generated and one starting village for each race). Then some characters should take care of the village, some should hunt(kill animals, go back to the village giving the food to the merchants, and then go hunting again and so on), and some should adventure(leaving the home village and walk around in the world), making it possible to form alliances and start conflicts with other races and with the player(s). After a while a race should send a group (maybe 4 characters) to build another village somewhere (at a random place, but not too far from the starting village at first). These villages should not be as big as the race's starting village. This will allow the races to expand their "kingdoms".
4: You should be able to tame a wild animal to be your pet. You should only be able to have one pet at a time, so the pet must die or you'll have to release it into the wild if you want a new pet. It should be fun if you can name your pet when you tame it.
5: You should be able to create your own skins outside the game and use it in-game. Then there should be multiplayer so that you can build and explore together with players on the same server. Then you can use your skin so that other players can recognize you.
Looks like alot of scripting, but I think that this would be great in the game.
What do you think?