Yes, i agree and understand.ironchefpython said:A sphere is simply impossible to do for a regular voxel world.
That has a certain appeal, but you would need to have a way to move in zero G, otherwise you would be stuck.ironchefpython said:Here are some alternate shapes to consider...
- A double-sided world with a variable/reversed gravity gradient (digging through the world would slowly reduce your weight, you'd be weightless in the center, and digging "up" into the obverse side of the world would take you to a separate landscape.
For more coolness, make the other side of the world totally different-- i.e. as different as the nether, an opposite world or something.
Hah! that's very geeky.ironchefpython said:These shapes can have one set of edges joined in the shape of a ring, or a Möbius strip. Alternatively, both sets of edges can be joined together in a torus or Möbius (single-sided) torus.
As amusing as a mobius strip would be, it would pretty much invalidate the compass. E & W would be consistent, but N & S would be two names for the same thing.