Okay, as a Newbie and more a designer than a gamer, I have been using Minetest as a means to design both buildings and homes in a city/settlement basis. I suck at games generally, just don't have the killer instinct, but I have been in civil engineering since the 60's and now as a retired person I have been working on my art/photography. Sandbox games are great for figuring out how to design a settlement with enough room, gardens, restful spaces, etc. I have carved whole mountains into sculptures with big movie theaters on the other side.... Now I love the graphics in Terrasology but it is different enough from Minetest that I am still struggling with how to move, eat and not die... In that game it is easy to set up "no damage" so I can jump from floating islands and stay underwater for hours, but in Terrasology, not so easy to find. By working in "Creative" mode I can not worry about finding the materials and making tools... I know, it's cheating, but not for my purposes, but how does one do this in Terrasology? I'd like to see more furniture/editors as well as a better array of materials for making homes. At 67 I am a tad old to begin learning how to make mods, but it's not impossible. I have some minor programming but for most of my life I was a CADD tech with a side of sculpture, so this is how I like to go in my games. Comments?