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Suggestions
Feel free to post any ideas you may have here. Topics may be moved from here for Design, Engine or World work, or be referred to the Modding forum if a willing implementer exists
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J
Suggested
Formal Description of the Behavior/AI of Chickens
J Young Kim
Jan 8, 2017
Replies
0
Views
1K
Jan 8, 2017
J Young Kim
J
M
Suggested
"Vehicles" Module
MandarJ
Dec 31, 2016
Replies
3
Views
2K
Jan 2, 2017
Cervator
M
Suggested
A Quarry Module
Metatricity
Dec 30, 2016
Replies
0
Views
1K
Dec 30, 2016
Metatricity
Suggested
Pipe Module
jellysnake
Dec 29, 2016
Replies
0
Views
1K
Dec 29, 2016
jellysnake
B
Suggested
Trap Module
Benjamin Amos
Dec 27, 2016
Replies
0
Views
977
Dec 27, 2016
Benjamin Amos
B
J
Suggested
Formal Description of a Shy Monster Living in the Dark
J Young Kim
Dec 17, 2016
Replies
5
Views
3K
Dec 21, 2016
J Young Kim
J
J
Suggested
Ideas Behind Implementing Animals with AI in Terasology Part 1
J Young Kim
Dec 21, 2016
Replies
0
Views
1K
Dec 21, 2016
J Young Kim
J
J
Suggested
Formal Description of the Behavior/AI of Sharks
J Young Kim
Dec 18, 2016
Replies
0
Views
2K
Dec 18, 2016
J Young Kim
J
M
Suggested
Formal Description of Crow AI
MandarJ
Dec 17, 2016
Replies
0
Views
1K
Dec 17, 2016
MandarJ
M
Suggested
Engine support for a color layer on items.
Kazimir3701
Oct 25, 2016
Replies
4
Views
2K
Dec 16, 2016
Cervator
Suggested
High level description of SnakeTournament module
Hogab Herzl
Dec 16, 2016
Replies
0
Views
932
Dec 16, 2016
Hogab Herzl
E
Suggested
Formal Description of the Behavior/AI of Fearful Rabbits
Ezequiel Roberts
Dec 13, 2016
Replies
0
Views
1K
Dec 13, 2016
Ezequiel Roberts
E
J
Suggested
Employment Module
J Young Kim
Dec 11, 2016
Replies
3
Views
2K
Dec 12, 2016
Cervator
J
Suggested
Formal Description of the Behavior/AI of Bandits
J Young Kim
Dec 11, 2016
Replies
0
Views
1K
Dec 11, 2016
J Young Kim
J
Suggested
Fishing Module
smsunarto
Dec 10, 2016
Replies
0
Views
1K
Dec 10, 2016
smsunarto
J
Suggested
Formal Description of the Behavior/AI Of Aggressive Badgers or Boars
J Young Kim
Dec 9, 2016
Replies
0
Views
2K
Dec 9, 2016
J Young Kim
J
J
Suggested
Formal Description of the Behavior/AI of Friendly Deer
J Young Kim
Dec 8, 2016
Replies
1
Views
1K
Dec 8, 2016
Cervator
J
Suggested
Machine Learning in Video Games
J Young Kim
Dec 1, 2016
Replies
3
Views
2K
Dec 5, 2016
Cervator
J
Suggested
AI Crowd Simulation
J Young Kim
Nov 30, 2016
Replies
1
Views
2K
Dec 4, 2016
Cervator
Suggested
Prefab constructors
SoniEx2
Oct 29, 2016
Replies
12
Views
3K
Dec 4, 2016
oniatus
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