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  1. SuperSnark

    WIP [LaS] Light and Shadow - Art Discussion

    I think that's totally OK for our first run out of the gate. Let them be resourceful and feel smart that they've "beaten" us. As long as it's not too easy and presents some level of challenge. Even if all the enemy AI does is zerg the player, the player will have to deal with a few things. 1...
  2. SuperSnark

    WIP [LaS] Light and Shadow - Art Discussion

    For this first phase, I'm really only thinking of "defense" as a wall built to block the Enemy's pathing AI. If the Enemy can't find a way to reach their target, they are effectively blocked. So just as in synopia's maze example, if you place blocks in such a way that the AI can't get around...
  3. SuperSnark

    WIP [LaS] Light and Shadow - Art Discussion

    I think the objective based nature (as opposed to a pure survival mode or sandbox), unique look and feel, and the slightly more purposeful quest-y nature in Phase 1 (craft a Crossbow for a specific purpose, kill the enemy King) will definitely set us apart from Minecraft even early on. For...
  4. SuperSnark

    WIP [LaS] Light and Shadow - Art Discussion

    I agree, this is a bit more ambitious than what we discussed, but I think it's a LOT less ambitious than what we ultimately (hopefully) end up with. :) I'm hoping if we can establish something solid in terms of what a first, playable version SHOULD look like then we can back into our Test type...
  5. SuperSnark

    WIP [LaS] Light and Shadow - Art Discussion

    Since Terasology is such a great block builder I was re-thinking the "pre-made" wall for the team the player initially chooses. It might be more fun and interesting if we alter the Phase 1 formula a bit as follows: 1. The player starts the game in or near a smallish "keep" in which the king...
  6. SuperSnark

    WIP [LaS] Light and Shadow - Art Discussion

    Yes, fairly wide ... Probably 3 pawns could fit abreast
  7. SuperSnark

    WIP [LaS] Light and Shadow - Art Discussion

    Phase 1: Death to the King! I've been reviewing our Moscow reqs for what UberWaffe called pre-alpha and first test and I'm integrating that with what I've seen that we can currently do (or should be able to accomplish fairly short term) and calling it Phase 1. This would be considered a...
  8. SuperSnark

    WIP [LaS] Light and Shadow - Art Discussion

    I think the red knight looks great! Most real pieces in chess have the same tubular bodies. If you think about the king, queen, bishop, pawns ... they're all kind of tapered columns of various sorts. The knights have always been their own distinctive shape. It's true that the black team's...
  9. SuperSnark

    WIP [LaS] Light and Shadow - Art Discussion

    Love it glasz!! Nice work!
  10. SuperSnark

    WIP [LaS] Light and Shadow - Art Discussion

    I can't wait to see these in game!
  11. SuperSnark

    WIP [LaS] Light and Shadow - Art Discussion

    I really like the beard sway glasz :). I didn't notice the glitch you mention. I was thinking for phase 1, the winning condition might be as simple as capturing the opponent's king (chess themed).
  12. SuperSnark

    Tweaking Pathfinding

    Hahaha. This is awesome. :) We definitely should work a maze into the L&S topography somewhere ... I can totally see a constantly shifting maze (like in Labyrinth) filled with Rinzors chasing you down! ; ) Maybe to be fair to a player the maze only recreates itself after a certain point in...
  13. SuperSnark

    WIP [LaS] Light and Shadow - Art Discussion

    Yeah, maybe just flat feet without any legs would work. We'll see what our modellers come up with. :) As long as they croak and jump over each other I'm good. :D
  14. SuperSnark

    WIP [LaS] Light and Shadow - Art Discussion

    A page out of the esteemed Sir Marlow's Bestiary. The Cutter's wings are playing cards (the reverse side is shown). I thought a "page out of a bestiary" motif might be a fun, thematic way to introduce some of the critters.
  15. SuperSnark

    WIP [LaS] Light and Shadow - Art Discussion

    Marble Mouse one of the ambient critters of the world
  16. SuperSnark

    WIP [LaS] Light and Shadow - Art Discussion

    Hehe ... Ambient critters and whatnot coming soon in Inkscape :)
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