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  1. Cervator

    Implementation Portals

    Work continues - getting closer to having something solid to push to our main develop branch. I'll have to catch up with the latest first and see if Portals will behave.
  2. Cervator

    Terasology Code Style Conventions

    Bump - I'm playing with Javadoc and Checkstyle some while actually doing a bit of code. Noticing that IntelliJ is provoking different checkstyle warnings than we have in Jenkins, which means I'm mostly fixing warnings in files I touch that won't even show in Jenkins. IntelliJ checkstyle...
  3. Cervator

    Windows 8 - Spiel startet nicht

    Doors don't work right? That could be a persistence problem with the door entities. Can you try to list exactly what you do to make the problem happen? 1) Create new world 2) Place door 3) Reload world 4) Door doesn't work Or something like that? Or was it worlds saved with different builds...
  4. Cervator

    The joys of home ownership #147: Circuit Breaker Waterfall

    So this was a fun evening. Had already spent my house work energy for the day by fixing a sink and a couple faucets then I walked into the garage to a mysterious and highly unexpected sound: Splashing water. Had the laundry machine overflowed again? Ages since last time. But no, wrong side of...
  5. Cervator

    Inactive RPG making?

    "gradlew idea" is something you run from a command prompt in the project root directory, there's nothing to install or anything it just works - and sets up all your IntelliJ for you like libraries which is rather a useful step :) All the details on getting set up can be found in the Github...
  6. Cervator

    unified graphic style

    Now that is pretty clever and cute :-)
  7. Cervator

    Inactive RPG making?

    You can totally use Notepad, although I'd at least suggest Notepad++ ... but you'll come to appreciate the power and convenience using IntelliJ and you really don't have to do that much more :D Git is the scary step and if you really want you can try to get at the code purely by downloading...
  8. Cervator

    Windows 8 - Spiel startet nicht

    Hi maxtheblogger :-) Could we have some more details? And if possible attach the log file (from /logs) to here or post on pastebin or something? Sorry for English, figured I'd at least get you something until a fellow German pops up!
  9. Cervator

    Inactive RPG making?

    Well, we'd like for Terasology to support the creation of user-generated content in-game but I don't think we're quite aiming for the point of that being the main goal to the point where you'd have a game-maker game (would be nice though, of course). There's a definite voxel world gameplay...
  10. Cervator

    Inactive RPG making?

    Also disagreeing here - in fact I want to encourage people to base their own projects on Terasology, we've had a couple people approach us via email with proposals like that with one person even wanting to invest in using our engine for making something specific. At the same time, true, we...
  11. Cervator

    Chris' Music Showcase

    Sweet piece :-)
  12. Cervator

    Implementation Portals

    Great :-) I did notice that the held stack entity didn't count as a Spawner. Still had two of those if I got rid of the stack.
  13. Cervator

    Implementation Portals

    Name: Portals Summary: Core gameplay concept - provides spawning of creatures, estate/village management, travel, etc Scope: Core Content Current Goal: Iterate! Lots of little tasks, see below (and feel free to join in) Phase: Implementation Curator: Cervator + anybody else interested (open...
  14. Cervator

    trajectory and projectile rotation

    (╯°□°)╯︵ ┻━┻ There you go! :D Simply put colons around FLIP and you too can flip tables without messing with ASCII! Also, demo video! Shaaaare! Animation framework for in-game items as opposed to just GUI elements sounds good. Don't aim for completing every last detail before pushing your code...
  15. Cervator

    World Theme and Backstory

    Hi R3B3LCAUSE and thank you for the feedback :) As much as I don't want to pick on our achievements so far I'm not sure we have enough stuff in the world yet to get any sort of true feel for it, like whimsical or mysterious. It's just a big wide open world of blocks with some trees and an...
  16. Cervator

    GUI - where to put what?

    Starting a dedicated discussion on this like I promised to way too long ago. Rather than technical details (other than maybe feasibility) this is meant to be about GUI design from a human perspective i.e. what should go where to be a pleasing setup to the human eye? While also being easy to use...
  17. Cervator

    Archived Need Help on Coding a Biome

    Terasology\src\main\java\org\terasology\world\WorldBiomeProviderImpl.java method getBiomeAt is where existing biomes get determined and theoretically you could add another one there. However, like Nym Traveel points out, we're working on a better "world map" generation step that'll be able to...
  18. Cervator

    Archived Weired forum bug

    Weird indeed. Sounds sort of like a messed up cache issue. If you don't mind you could try clearing all your temp files, cookies, etc, that might help. But also is annoying if you have a bunch of cached stuff for other sites. Might be possibly to selectively track down anything specific to...
  19. Cervator

    Birthdays, Potential, and Direction, oh my!

    Incentive? What is this I don't even While we aren't in a position to join the utopian kickstarter crowd pulling in 4-5 digit sums like candy I think we can still improve what we can do to incentivize and reward our contributors. As a simple and easy start to that I've been talking to my wife...
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