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  1. Cervator

    Biomes and map generation

    I like all the fancy math but am doing you all a favor by staying out of it :D Nym Traveel - are you focusing more on the world map generation scope or chunk generation? I figured at first we'd want to go after the world map to reshape how humidity/temperature and land/sea are distributed in...
  2. Cervator

    Sir ? Lady ? Do you have a model for me?

    You both made werewolves? Aiee, how did I get that confused. The attribution link went to a post about a lion so I thought it was mistakenly attributed. Yeah, upload it anywhere and I'll adjust :-)
  3. Cervator

    Terasology Code Style Conventions

    Okay, compromise time, fixing checkstyle warnings just to fix them do cause a lot more potential conflicts than I had thought about at first, my fault there since I don't actually get into any substantial coding these days. We need to group pure fixes at quiet times and just fix any warnings as...
  4. Cervator

    Request Art request - mascot, logo, badges

    I like it, nice details :D Spout friends - Afforess alta189 NinjaGrinch Olloth Owexz Raphfrk RoyAwesome Wulfspider Zidane - what say ye, okay badge for you guys on here?
  5. Cervator

    Future GUI

    IMHO I too enjoy detailed history including more commits if it makes sense :) To cut down on conflicts I might be backing down on the Checkstyle stuff for a bit, going back to just fixing warnings if functional changes are being made to an area only. I hadn't quite fully considered how many...
  6. Cervator

    Sir ? Lady ? Do you have a model for me?

    Just pulled the big outstanding upload basilix prepared with a bunch of the stuff from here (thanks!), then added minimal Gradle fun so I could have IntelliJ's help to do my Gitting. Which promptly made me forget to add the Gradle wrapper dir itself manually, so there's another commit :) I...
  7. Cervator

    Inactive Miniion

    Josh - badgey! Keep it up :D
  8. Cervator

    Inactive Miniion

    Ambitious! All that stuff would be great, though it would probably take months with all sorts of prerequisite architecture :-) Good road map, keep up the nice work one small feature at a time, commit to a branch on GitHub and be sure to put updates here, especially so Perdemot can stay up to...
  9. Cervator

    Chris' Music Showcase

    Very nice! I'd agree that the drums stick out a little bit, but for some reason they make me imagine the piece in setting like a mountainous dwarven stronghold. Although at the same time mostly outside, maybe flying around to observe nature around the stronghold with the drums flowing in as the...
  10. Cervator

    Monsters

    Nice cactus! I could see that flailing away at targets, yeah :) So having that added is great (and yep, pull requests update themselves if you just add more commits to the same branch before the PR is processed). One thought it brings up - potential style clash in the world? We have the normal...
  11. Cervator

    Request Art request - mascot, logo, badges

    Bwahahha! That's awesome :D
  12. Cervator

    Hello World! (See what I did there? ;)

    Hey Jake - I'll echo the request to post some more stuff about yourself, what you've done in the past, what you hope to help with here, etc :-)
  13. Cervator

    I Need Some Help With Terrain Gen.

    I'm not an expert but I think that looks good. Maybe somebody else can chime in as well. What's the name of your other project, if you don't mind sharing? :-)
  14. Cervator

    I Need Some Help With Terrain Gen.

    As per the current license setup, yes, I believe so. As long as you keep license headers, author tags, etc intact :-) Easier to just build something within our little project though, so you can still get all the updates etc without extra effort.
  15. Cervator

    Terasology Code Style Conventions

    I think Checkstyle being off about something is more a call to just tweak a rule than not using it :-) And even if zero violations != perfect code the presence of the stats get some people to do something about it, including thinking more closely about the exact thing we're discussing - which...
  16. Cervator

    Josh

    Welcome! Already talked to you via email and IRC, but I like to make sure to say hi here as well :D
  17. Cervator

    Terasology Code Style Conventions

    I believe it does not add violations if you add curly braces which is what Perdemot did to fix the warnings from there. The spots where it is just a return statement of something should probably be expanded, but in that case a hugged return statement on the same line might look funny.
  18. Cervator

    Terasology Code Style Conventions

    More checkstyle feedback now that the rules are in the main develop job and fixes are happening :-) https://github.com/MovingBlocks/Terasology/pull/345/files#r1501952 I'm torn on examples like that. Very brief single liners in bulk. In theory we should spread them out to match the style and...
  19. Cervator

    I Need Some Help With Terrain Gen.

    Doc - you just use the same algorithm on the same backing Perlin noise map for all the chunks and they'll magically line up without needing to know anything about their neighbors
  20. Cervator

    Inactive Organic Growth Simulator

    Incubator bump - forgot to move this in here earlier when ddr2 volunteered to look at porting it :) Was reading this thread when I remembered - that fellow did a chapter on tree growth including a "Space colonization" algorithm that looks interesting, although it seems like it would be for the...
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