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  1. Cervator

    Monsters

    Cool! Now we just need to get the files out of there somehow for this :D
  2. Cervator

    WIP Animals

    Might have figured out the TeraMisc / art storage thing
  3. Cervator

    Keeping art organized and accessible

    Oookay. Put some effort into this after some more thinking. Remembered the bit from the past about all content being "mods" (which reminds me of modding terminology because argh this is simple content not complete packs of what you normally think of as "mods") which actually reverses one of my...
  4. Cervator

    Archived Cant Start Terasology

    Not the first Ubuntu issue reported - there are some more details in issue #236 and a forum thread Might be others too A fair few of those are outdated and other issues I do recall some having issues loading the LWJGL natives. And there's a pending LWJGL upgrade out there that might help...
  5. Cervator

    WHEEEEEEEEEREEE?!?!?

    WHEEEEEEEEEREEE?!?!?
  6. Cervator

    Must organize all the things! Argh.

    Must organize all the things! Argh.
  7. Cervator

    Keeping art organized and accessible

    So I was looking at TeraMisc on GitHub and thinking about how to best keep art organized. Got into wondering if that would be a good time to also straighten out licensing (by contributing art to this repo you acknowledge a, b, c), that got back to what license to use, etc ... My original idea...
  8. Cervator

    New Xenforo stuff!

    Badger badger badger badger badger badger badger badger badger badger badger badger MOAR BADGES. And fewer badges with no more "Contributor" badges for those with more specific badges :) Badges. Incidentally, let me know if I've missed tagging anybody with something.
  9. Cervator

    Request Art request - mascot, logo, badges

    Yes please! And the explanation helps, creative as usual, I would never have thought of that :D Haha, I made Kai Kratz purple in a different way :twilightsmile:
  10. Cervator

    Parsing a grammar

    Neat! That looks very sophisticated and capable. Beyond my technical skill to comment on much, but it looks reasonable for a contributor to write rules, if not the language. What's a "PAG" ? :-) Is this technically a DSL then, or something else?
  11. Cervator

    Villages Concept and stuff

    Yup, that fellow has been working on Mythruna since before I ran into Blockmania, his work has been one of the highlights on the jMonkeyEngine site. So many solo closed projects out there, reason I'm wondering how amazing we can get something looking with a large team :cool:
  12. Cervator

    Interesting video

    Yep, those are the ones I had been wondering how hard it would be to allow the mini-cubes that pop out after breaking a block to be placed back into the world at their smaller size, aligned to the normal grid. Yeah, one of those things that sit on the list waiting for some more attention, not...
  13. Cervator

    Archived saving terasology settings

    A few more details would help :-) OS? What settings exactly? From where do you launch the game, and could you attach the log file from /logs ?
  14. Cervator

    Request Art request - mascot, logo, badges

    Nice! I love the GUI one in particular, and so does Gooey, it appears! :D Yay on the creative take on Logistics, it does feel like magic sometimes. I wonder, how would the text look on a two-liner like the Contributor badge? LOGIS TICS With enough space (empty block to the left and block...
  15. Cervator

    Putting some Dwarf Fortress into Terasology via Minecraft!

    So I've been working on this on and off, bit more this week to relax some after the last two crazy weekends. Might give those who haven't played Dwarf Fortress before a bit of an idea of how its architecture designs translate into 3D - heck, it is giving me better ideas, which is the point, and...
  16. Cervator

    Interesting video

    Another one-person closed source project - sure isn't a lonely field :-) Looks nice, reminds me of Mythruna. The 4x4x4 sub-cube thing looks to work pretty well. Reminds me of the glass panes from Tekkit (I forget which exact mod it belongs to). Pretty world.
  17. Cervator

    WIP Animals

    Nice - maybe that'll hit the spot. Thanks :-) Eleon - welcome! I suspect there are still some sketches further back in this thread that haven't been done in Blender yet :-)
  18. Cervator

    Inactive Real Liquids

    I've never actually played adventure mode - fortress mode is too tempting :oops:
  19. Cervator

    WIP Animals

    Most definitely. But will all artists be willing/able to go through the trouble of setting up on GitHub? That's where I'm figuring we might lose a few :-)
  20. Cervator

    WIP Animals

    x3ro - yeah, TeraMisc is a separate repo :-) I was thinking about doing a couple levels of functional categorization (art/creatures) then actually add "/author" to have an obvious way to track who did what - or does that sound silly? Could just use the commit message. I could probably set it...
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