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  1. SuperSnark

    Request Art request - mascot, logo, badges

    yes, that and a sort of slug-like crawl where he stretches the top of his head out first and his lower half then catches up.
  2. SuperSnark

    Request Art request - mascot, logo, badges

    I thought I posted this yesterday, but maybe not! Here's a rendered Gooey. =) I'm hoping to model his tongue as a separate "piece" of his body. I'm also trying to figure out a basic animation for him.
  3. SuperSnark

    Request Art request - mascot, logo, badges

    Lookout world! Gooey is learning Blender!
  4. SuperSnark

    WIP Awesome New Blocks/Block shapes Production Thread!

    Hmm ... can our tree trunks default to render in a wood cylinder?
  5. SuperSnark

    WIP Awesome New Blocks/Block shapes Production Thread!

    Are these block shapes created via Blender as well (like the snake)? How do you export them into something our game code understands? I'm a total noob at 3D and game content and this stuff fascinates me.
  6. SuperSnark

    WIP Animals

    @A'nW - What'd you use to make your snake? Blender? It's awesome! I want to learn how to do this stuff. :)
  7. SuperSnark

    Request Art request - mascot, logo, badges

    Absolutely. It's all vector in source file. I can give you the SVG if you like, or if you provide me with the dimensions I can scale at and post another PNG. Just let me know what you'd like.
  8. SuperSnark

    Request Art request - mascot, logo, badges

    Team Building T-Shirt
  9. SuperSnark

    Request Art request - mascot, logo, badges

    only have eyes for goo ...
  10. SuperSnark

    Request Art request - mascot, logo, badges

    Gooey T ideas Can be tweaked and scaled as required. :)
  11. SuperSnark

    Request Art request - mascot, logo, badges

    colored arrow?
  12. SuperSnark

    unified graphic style

    The 3D model via the 2D page is insane! Love it. Journey is really inspirational. Everyone should play it.
  13. SuperSnark

    WIP Player/NPCs models

    Simple textures look like the preference so far: ;) Textures: Cartoony (smooth, simple, bright) 10 vote(s) 71.4% Regardless, anything I put up here I'm totally doing from a conceptual art point. So these are just ideas for all of us to work off of and nothing more. If they...
  14. SuperSnark

    Archived Poll: Artistic style

    I like the croc ... he fits right in
  15. SuperSnark

    WIP Player/NPCs models

    Mechanist with steam-bot. The steam-bot's "hands" can be fitted with multiple attchments. Claws for harvesting materials, drills for mining, weapons, etc. The back of the bot contains a small boiler for burning any combustible material. There is an access panel on front if repair to the...
  16. SuperSnark

    WIP steampunk chimeras

    I could totally see these as kid's toys gone wrong developed by the Mechanist kids. :)
  17. SuperSnark

    WIP Player/NPCs models

    Mechanists vs. Naturalists
  18. SuperSnark

    Archived leaving the art lead

    I'm really sorry to hear that ... if any of it has to do with my recent "Lore" posts I just want you to know these are all just ideas; nothing is set in stone and I, for one, am very open to other things. Part of the reason I created the timeline and set us on another planet in space was to...
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