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  1. GoldenDragon

    Archived Adventuremaps, Terasology style

    So, I've looked at this thread I got an idea: Making adventuremaps for Terasology. Why do adventuremaps in Terasology, there already are hundreds of them in minecraft? Well, the answer is simple: Why not? So, I've made an adventuremap in Terasology. Even if Terasology still is missing some...
  2. GoldenDragon

    Archived The real "Easiest Modding Ever!" idea.

    Well, the actual idea was that the only thing the modder actually has to do is editing some simple values in an downloadable xml file (health, attack power, texture and model filenames), add a model and a texture file to the zip, along with a downloadable .class file for the type of mod you want...
  3. GoldenDragon

    Archived Easiest modding ever!

    What is it about: Modding What's the goals: Making modding as easy as possible. Still being able to edit the mod like you could in a mod that's entirely in java. So, couldn't we just make a set of .class files and to make a simple mod you put a (or a set of) .class files for the type of mod...
  4. GoldenDragon

    Resolved Air existing as normal block

    When I open any inventory where a block called Air exists, air start existing as normal blocks, respawning every time I break them. With other words, air trapped me in a game (o_O, :trollestia:?). I think this can be fixed by removing air from all inventories.
  5. GoldenDragon

    Archived I'm back... with 3D and music

    Hello, Terasology. I've been inactive on the forums for a while:sleep:, but now I've made a 3D model in blender and music in the Windows 8 app called Music Maker Jam. I'll send the .blend file for the 3D model. In some way I can't upload .mp3 files even if I put them into a .zip :(. The 3D model...
  6. GoldenDragon

    Archived What Terasology do you want to play?

    I thought it could be good if everyone explains what they think that Terasology should look like. Then we could maybe make some kind of combination of those ideas. Time for brainstorming!:) My suggestion for how Terasology could be: I want to play a game where you build, explore, create, etc...
  7. GoldenDragon

    Archived New version not working

    When I downloaded the new version I replaced the files with the old ones (I think) and now I can't play Terasology. What's wrong?
  8. GoldenDragon

    Animals and races

    Hello! When it's time scripting the NPCs into the game, I think that we need some NPCs to script into the game :D. So, post ideas of creatures that you think will be good in the Terasology game.
  9. GoldenDragon

    Archived making a class by leveling up

    This is another of my ideas! :D What if you get to choose one of three abilitys for your character to learn every 5 levels? This could be both castable abilities and abilities that don't need to be casted, like boosting your health or stamina. With this system, you'll shape your class to be...
  10. GoldenDragon

    Archived "Cooler" movement and dual wield

    Hello! I've got another idea! :D maybe we could make some cooler movements for jumping, walking, hitting things etc. An idea for jumping over a fence Example: The character grabs the fence with one of his/her hands and jumps over it while he/she is still grabbing the fence and the character...
  11. GoldenDragon

    Archived Computers, machines and riding some pigs

    Hello, I've been playing minecraft for a while now and went back to the terasology forums to look how it's going with the game. ;) There's a compmuter mod for Minecraft called ComputerCraft :D and I wonder if we could add something like that in... beta maybe? I'm kind of new to modding so I...
  12. GoldenDragon

    Archived Crafting

    Should there be crafting in-game in the future? The ability to craft items and blocks should make you need to craft them to get them. Then some sort of crafting table should be in the game. I hope this isn't going to be too much like minecraft (thinking of eventual copyrights), but we already...
  13. GoldenDragon

    Archived Villages and AI

    Hello! Here's some ideas for the game. 1: There should be a random generated village at the players first spawn location. This would be good if there is some sort of story. This story should be some NPCs giving you quests/tasks and then reward you with another quest that will continue the story...
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