Not that it wasn't actually out more than a week ago, but then Xenforo happened and I've kept busy
Harder to keep up with everything! So much new since last. 111 commits in that stable build, including but not limited to:
Some interesting sample console commands:
To use the new minion toolbar use 'x' to toggle between the two toolbars (note: no current highlighting of which is active) then left click on the top of a block to spawn a minion and right click to get a menu of commands (mouse wheel to change minion slot if you want more than one)
Harder to keep up with everything! So much new since last. 111 commits in that stable build, including but not limited to:
- Project dir restructure completed by Immortius - tidied up some of the top level directories and moved stuff around
- Several rounds of better detection of native libraries to use - might have fixed Terasology on some systems, but there are still issues (tricky area)
- Tons more new blocks by Metouto! Even more pending, but whoops, we still haven't upgraded the block ID capacity and ran out
- Lots more work on the entity / events system, there's actual spiffy content built on this now!
- Pile of improvements to the in-game console by overdhose - including actual help text!
- Content can actually be supplied now wrapped as "mods" now, a first step towards a modding system. Same can also break the applet in some configs, but it works via Jenkins
- Bookcases and books! A pretty decent start, anyway, came out of nowhere provided by bi0hax - details here
- Potions - also by bi0hax. Get them via the console, witness the speed potion, observe poison at work, see buff icons...
- Mesh support for models so we can have other stuff in-game than Gelatinous Cubes! Artists: Start your engines. Or your brushes, mice, tablets, and what not
- Our first actual in-game interactions with creatures! Overdhose introduced an impressive "miinion" toolbar with some interesting functionality including minion-based block harvesting complete with its own independent inventory the player can take from
- Some more optimizations including new work by hagish
Some interesting sample console commands:
Code:
help
giveBlock "Chest"
giveBlock "Bookcase"
giveItem "core:purplepotion"
giveItem "core:orangepotion"
giveItem "core:greenpotion"
giveItem "core:redpotion"
giveItem "core:book"