Heya
@Blockman-77 and welcome to the forum, good to see you here
There are some more guides in the
art forum maybe especially
this video by
@glasz on how to export a Blender model for use in-game
@Skaldarnar has played with MagicaVoxel too, IIRC. Maybe if you're enjoying it you could throw together a little tutorials? Others like
@metouto would surely appreciate that. More documentation is also great
As for what we need out of Blender in particular: Animals! All of them! We have a really nice deer in the WildAnimals module. Need more like that
A creepy critter of some sort might be nice too. There's a
Night Terrors concept that needs some sort of stealthy and terrifying creature that'll slowly add up in numbers and close in on the player.
Have you gotten set up on GitHub yet, and how to run the game from source? That's a great first step so you can start pulling modules and see how especially the art assets work
Super easy to do!