- Name: Razvan "Anthodeus" Mincu
- Social: github and linkedIn
- From: I'm from Romania, the home of vampires or whatever else we have as a stereotype
( although my friends define the whole Eastern Europe as Russia
)
- Skills / Tools: I have worked lately with a lot of C# and C++, C comes in a close third, I've scripted my way a bit with js and a bit of CSS ( I didn't like how some add-ons looked, so I made my own versions and used them with greasemonkey ). I have worked with Java as well, but I lagged behind C# with it.
As for tools, I haven't used git all that much, so I'll be asking around about it, if anything just to be sure I'm doing stuff correctly. Other than that tortoise SVN (for some Java projects and Garry's Mod) and Perforce (for work) are other tools I could relate to.
For developing I've used eclipse for Java, liclipse for Python, visual studio for C++ and C#, dev-Cpp for C and FreePascal for, you guessed it , good ol' Pascal ( which I also have a sort of snake game in on my linkedIn )
I've worked, am working, and still want to work more on games of different calibers and complexities, as well as make everything as efficient as I can, from mechanics (my fave) to graphics, and animation and audio syncing
- Found via: I found it via the GSoC program, and so did my friends ( via me
)
- Interests: Simply put, I love games; in general. They take your mind off things, they get you ready for other tasks, they teach you, they make you think, they make you become competitive, they bring people together; they can do pretty much anything I can think that I want ( from a sitting at a computer standpoint)
Besides just liking how the game looks ( gratz with the visuals), I like the idea of being able to work on a project like this ( I've played Dungeon Keeper [only 1, the second one didn't really capture the essence of the first one imo] and quite a bit of Minecraft [after doing most redstone circuits, doors and bridges, went out for some mods, never came back]; but I only heard and saw Dwarf Fortress, although all I've been hearing about it is that it's awesome ) , learning from other people (perspectives/approaches), and generally creating something in game that will be part of that game (which I know not everything will be; but plot twist - here you can choose otherwise
) is awesome. I'm not even sure where I'd like to start, but anything that is related to mechanics would be a good start for me.
- Extra: Not sure how much of the above I should've written here, but anyway; I'm working at Ubisoft as a programmer, and I've been enjoying every moment of my job here. I'm and undergraduate in System Engineering @ Politehnica Bucharest, and currently working on a project related to robot swarms ( don't worry, they won't bite... unless I program them to
)
Also, mlp emotes. Never thought I'd see some of these anywhere. Gonna use them from now on