AtharvaKhare
New Member
Hello!
I am a Computer Engineering undergad in India. The idea "Port advanced organic growth simulator from Python" caught my eye and I have been trying to understand the codebase since. I have finished Asset system tutorial and have started the World Generation one. The TerasologyTrees, and GrowingFlora , PlantPack modules are fantastic, and I would start playing with them as soon as I finish tutorials.
Another idea I liked is "Genome Integrations", although I haven't had time to see this in detail.
I am a Computer Engineering undergad in India. The idea "Port advanced organic growth simulator from Python" caught my eye and I have been trying to understand the codebase since. I have finished Asset system tutorial and have started the World Generation one. The TerasologyTrees, and GrowingFlora , PlantPack modules are fantastic, and I would start playing with them as soon as I finish tutorials.
Another idea I liked is "Genome Integrations", although I haven't had time to see this in detail.
- Name: Atharva Khare
- Social: https://github.com/AtharvaKhare
- From: Pune, India.
- Skills / Tools: Advanced Python, Intermediate Java, "Hobby" game dev done in Unity(C#)
- Found via: Google Summer of Code
- Interests: I started learning programming by game dev (first due to GameMaker, then Unity). I try to code new algorithms in Unity, because it makes learning much more fun! I think the modularity of Terasology is a great concept, and would be easier to play around in here than Unity.
- Questions:
- As mentors, what prerequisites are you expecting from students with decent proposal?
- What modules should I look into for "Port advanced organic growth simulator from Python" and "Genome Integrations"?
- I am thinking of implementing a module to get used to the codebase. Any suggestions?
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