Name: Machines
Summary: A library module with an assortment of machine infrastructure.
Scope: Mod
Current Goal:
Curator: Josharias
Github: https://github.com/Terasology/Machines
Compatibility: Singleplayer, Multiplayer
Related:
All the process definition infrastructure has moved to the workstation module
https://github.com/terasology/workstation
Recent Changes:
Pink fluids finally fixed. Water in a tank now uses the fluid registry to determine color. (2015-6-19)
Vision:
Provide the necessary systems to do neat things like the Assembly table (see discussion) or complex furnace systems. Integrate with the Terasology module ecosystem in a way that allows extension.
Main Features:
Summary: A library module with an assortment of machine infrastructure.
Scope: Mod
Current Goal:
Curator: Josharias
Github: https://github.com/Terasology/Machines
Compatibility: Singleplayer, Multiplayer
Related:
All the process definition infrastructure has moved to the workstation module
https://github.com/terasology/workstation
Recent Changes:
Pink fluids finally fixed. Water in a tank now uses the fluid registry to determine color. (2015-6-19)
2015-6-19
- Pink fluids finally fixed. Water in a tank now uses the fluid registry to determine color.
- General UI Improvements. Support for multiple widgets on the right or left hand sides of the UI.
- Fluid transport now interacts directly with FluidInventoryComponent blocks
- Pipes, pumps, and tanks
- Conveyor system now only works with single items and avoid stacking.
- Multiplayer fixes for the mechanical power network
- Use the new interaction logic from engine
- Natural power regen/decay
- Item Rendering
- Item Transport
- Mechanical Power
- Machines
Vision:
Provide the necessary systems to do neat things like the Assembly table (see discussion) or complex furnace systems. Integrate with the Terasology module ecosystem in a way that allows extension.
Main Features:
- Item Transport
- Ejection/extraction of items to/from adjacent inventories
- Mechanical Power
- Uses the BlockNetwork module to enable transfer, storage, and production of energy
- Machines
- A default UI implementation for an inventory based workstation process that allows a single visual extension
- A system to simplify setup of a block to be a machine. It will automatically add an inventory, slot mappings, and extension of the default UI
- Surface Placement block family to assist connecting devices in the right direction
- Fluid Transport
- Pipes, pumps, and tanks
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