Wolfgange
Member
If something like this youtube video was integrated into Terasology, It would be a very unique and interesting concept. Would this be possible? Here are some more specific details:
- World Generation: Possibly, two worlds would be automatically generated: The home planet, and the moon planet (Which would look like a moon)
- Planet Creation: Using commands, new planets could be created. All of which would orbit around the home planet
- Rendering Technique: An image possibly would be generated from the viewpoint of the home planet that would actually be rendered in the sky as the stars and moon pass by. This would allow actually seeing the planet without rendering its vertices. The same type of image would be generated of the home planet for when you are on the moon.
- World Size: The world size would be finite. When the edge of the world is reached you would continue to the other side of the world.
- Space Travel: As you fly higher in the air, some fisheye shader would be applied to make the world round. When you are within block limit, the world/horizon would still be flat like normal
- Survival: In survival where flying is unavailable, some type of spaceship/transporter could be crafted. (Or a command could be used to travel to other planets)
- Light and Shadow: Different planets could be setup as the bases for the different teams (the planets would probably be much smaller; Just large enough for a large base). Then you could "invade" the other team's planet.