Initially, I wanted to have fast, non-repetitive height map generator based on Wang tiling:
http://en.wikipedia.org/wiki/Wang_tile
But then I discovered the following (quite impressive) paper which deals with texture generation:
Wang Tiles for Image and Texture Generation (Cohen/Shade/Hiller/Deussen)
http://research.microsoft.com/en-us/um/people/cohen/WangFinal.pdf
Awesome stuff and probably not hard to implement! Anyone interested?
http://en.wikipedia.org/wiki/Wang_tile
But then I discovered the following (quite impressive) paper which deals with texture generation:
Wang Tiles for Image and Texture Generation (Cohen/Shade/Hiller/Deussen)
http://research.microsoft.com/en-us/um/people/cohen/WangFinal.pdf
Awesome stuff and probably not hard to implement! Anyone interested?