Terasology has great support for generating wide terrain features on the scale of biomes but the biomes themselves lack certain localised small features which add to that biome's uniqueness, My project aims to add support for such features to be created and try my hand at creating a few of them. The second facet of my project is to add an option to pause the world at the user's wish and fully explore it in "ghost mode" this would allow the user to debug gameplay in an easier manner by observing the world freely in a paused state. This would also open the doors for more gameplay debugging tools in Terasology
Find the Trello board briefly explaining my plans here
I'll be posting all my updates here
Find the Trello board briefly explaining my plans here
I'll be posting all my updates here