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  1. overdhose

    Resolved Help with help command in console

    huh? more errors? how come?
  2. overdhose

    Resolved Help with help command in console

    woops, wrong version pushed please integrate the correct version, I used File.pathseperator in my first try, but had to be File.seperator
  3. overdhose

    Inactive Miniion

    Could look into that one to. Any ideas on how many inventory rows you'd like by default? Should it be something dynamic so you can unlock more slots by levelling later on etc, just locked in a fixed number for now?
  4. overdhose

    mighty Thor, please don't drown our petanque balls today... thx

    mighty Thor, please don't drown our petanque balls today... thx
  5. overdhose

    Inactive Miniion

    So basically : drop the whole "Minion mode/ toolbar" idea in the long run and just use the existing toolbar for minions as well as whatever else and combine that with the message queue as event log? All I'd have to do is actually create a message component which anyone could use to send messages...
  6. overdhose

    Resolved Help with help command in console

    small update available in my console branch : strings look like this now, hope this is universal now. String helpFile = PathManager.getInstance().getDataPath() + File.separator + "data" + File.pathSeparator + "console" + File.pathSeparator + "consolelog.json";
  7. overdhose

    Modding terminology!

    It is, personally have no clue what the best decision is. While I personally don't hate the fact that a project tries something different, like naming the mod genes and actually builds on that concept with mad scientist titles and the like, others might not and as you said prefer easy...
  8. overdhose

    Help wiki plan, please review

    I love how my minions suddenly learned some new commands :P Have you secretly been slapping them behind my back? Let me know if I can help you out by creating some templates for the wiki, the templates can provide an easy way to give each page a unified layout (title : certain font formatting...
  9. overdhose

    Resolved Help with help command in console

    ach right kinda lost track of that little "TODO" use path manager or root path... will check that this evening when i get back
  10. overdhose

    Inactive Miniion

    glad you liked it Metouto. I hope it will become even more fun. @Cervator : I can easily lower the bar to half a screen down (the UI is actually sized that way :p) I just showed it like this because I wanted to point out the fact we might effectively need a discussion about the gui itself ...
  11. overdhose

    Inactive Miniion

    Well thanks to immortus solving my issue I finally made some progress on the whole message queue system, in the screeny you can see a beautiful waterfall and some message icons in the top left corner. I had to hard code some things for now to show this off, but minions are actually able to send...
  12. overdhose

    Inactive Miniion

    Not at all... that's why it is in the dev wiki you talked about, if I'm stuck in my code I can at least make myself usefull another way... I could hide the inactive toolbar, I could swap toolbars, I could add a little gui screen that tells you what mode you are in, and I could combine all 3... I...
  13. overdhose

    Modding terminology!

    Sega might sue you (genesis), but besides that I don't see why we couldn't accept it as a way to identify Genes etc. Actually might make some nice sounding badges like "mad gene creator" :D
  14. overdhose

    unified graphic style

    why not create 3 different models, actually render them in the world and see what the effect is? If to much detail would be out of place, or not? It almost sounds to me we want to make a chicken while we don't even have eggs to grow them from. You might be amazed how you find the golden path...
  15. overdhose

    Per-block data storage

    yeah might be quite some potential there... and I love the idea of growing my own swamps.. I can't wait for that one.
  16. overdhose

    unified graphic style

    In the mind of the good enough economics, I would say that you can always add the face texturing later if you decide to use it, I would worry about that after I actually have a moving model in the game, the faces are a feature implemented along the way, and will keep people coming back to see...
  17. overdhose

    Inactive Miniion

    I'll reply with a bit of literature on the subject: Principle of good enough concept of the good enough mother and what I was actually looking for : good enough economics maybe a lil personal clarification : I could spend a lot of time in 1 feature and polish it to perfection, and you...
  18. overdhose

    unified graphic style

    I like the idea of flat / mangaish texturing a lot. Would like to see what your model looks like with textures honestly
  19. overdhose

    Archived lilbit the gelatineous cube hunter

    Challenge accepted : Felis Gemini or even felis belgicat
  20. overdhose

    Archived lilbit the gelatineous cube hunter

    I accidentally bumped into this article: http://www.dailymail.co.uk/news/article-495373/Meet-LilBit--cat-faces.html Joking around about what to call him, I thought we might use him as a base for some ingame minion supervisor mob or something of the kind. Quite sure he might spark some...
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