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  1. Esereja

    Setup a proper Terasology game server instance

    I wonder what we modules would load to that server. As whitout any you cant do much. And I wonder if we need to restrict users, so they won't destroy all in server.
  2. Esereja

    Inactive module key bindings

    can't we have Nui window which has list of all components(i am not sure if this is right word here) of modules which can be dinded to keys and then user can bind there graficaly what ever to which ever.(propaply mouse buttons too and extra buttons of keyboard). I am thinking binding should be...
  3. Esereja

    Super Duckies!

    Did you take inspiration from Donald duck or similar comics? I'd say it has change of succes, graphics are decend and story seems to be ok(judging from prewiev). Just by looking prewiev, I got intrested. Whit "litlle" bit of advertising you work can sell well. Nice work
  4. Esereja

    Request for code: Wang Tiling

    Yes it is quite good idea. But implementing it needs some serious coding(well few days or so). Using it we would be able to do non repetive pseudo-random custom maps. huh, that is cool.
  5. Esereja

    Saving assets

    exporting only blocks shouldn't be hard. Even text file whit names of blocks could do. Exporting entities whit them would need data type. But we could create mini save of world of given selected area, and save it in to special directory. Then in other world you culd scan that directory, sellect...
  6. Esereja

    [WaS] Tech Tree and Crafting Concepts

    Oh came to mind, historicaly same time copper apears, apear silver and gold and electrum(natural alloy of silver and gold has random mixture of those two and some other metals). Time of bronze, tin and zinc appear. Thus they should be possible melt from minerals. Tough I don't know what I would...
  7. Esereja

    [WaS] Tech Tree and Crafting Concepts

    I think twig should be prossed in to robe before used to construct things, and robe could be used as climping thing too, like ladders.
  8. Esereja

    [WaS] Tech Tree and Crafting Concepts

    I made that ai code long ago and it is in engine atm(some one should export it in module). It works somewhat ok to simulate some simple animals (eat or attack or escape).
  9. Esereja

    The Bleeding Fingers Contest

    voted(liked), it is quite good
  10. Esereja

    WIP [Icons] Weapons (64x64)

    Thank you for translation of my thoughts:-)
  11. Esereja

    Minecraft/cuby styled models

    I got MD5 exporte from here. And thanks for all for links. is there example how material file works? Now I will have lot of experementation whit this model and system to get it work. Thanks again :-)
  12. Esereja

    WIP [Icons] Weapons (64x64)

    sry for being so confusing. I meant that you can scale images to be bigger or smaller, but result of scaling isn't as good as if image was orginaly made for resolution that was needed.
  13. Esereja

    WIP [Icons] Work tools (64x64)

    yep now they look good. :-)
  14. Esereja

    WIP [Icons] Work tools (64x64)

    hammer looks cut at left side. and showel looks metallish. and head of showel should be towards of ground. pickaxe is more pixelized than others. otherwise good.
  15. Esereja

    WIP [Icons] Weapons (64x64)

    axe looks nice and "every" image is scalable. tough result is not necesary best if scaled.
  16. Esereja

    Gametype: ExBlocksion

    It will be good that as much as posible is in modules, thats how we can modify them in way we want.
  17. Esereja

    Request Names!

    I typed but nothing stayed, propaply because awul net connection
  18. Esereja

    Gametype: ExBlocksion

    I am just making things first working and then ask what people want to be changed. And game mode is completly outside engine. No changes in engine, so it shouldn't be big proplem.
  19. Esereja

    Request Names!

    how that page works I cannot write anything that stays in lists?
  20. Esereja

    Interested in Contributing

    feel free to post in developer forum if you get proplems. and irc is realy good place to ask anything related to project it is avaible under chat teb in this site.(sry for flooding, net proser crashed and i couldn't edit last reply). Skaldarnar edit: merged posts ;)
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