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  1. Esereja

    Mapgeneration

    will tectonic plates simulate only the lowest layer of generation or will it ocupy more layers of world generation? will fractals or noise be used in any part of generation? and is it realy that big proplem to port code in java, even as simplified version? (I understan if there is so much...
  2. Esereja

    More Noise generators for Terrain generation

    Thanks for reply, and i did read links(they were intresting) Still i think we need more noise generators for achieving beter realism. and complex fractals would leave cool looking "ancestrall/what ever" buildings on nature. Oh, I did some moding on perlin generator and made new class out of...
  3. Esereja

    Archived Client Settings (GUI)

    just to mention: mouse sensitivity setting needs to allow more values(like double ammount). mouse is too slow even whit maxinum value(at my pc). it would be nice to have higer values at hud settings too(to 340 if possible :-P) I if this is too much work, I can do it later by myself(but first...
  4. Esereja

    More Noise generators for Terrain generation

    I was looking trough source of TS source and looking for something I could develop onward. I got idea that we have only one noise generator (Perlin) which tough it generates really nice mountains can't do every thing. I was wondering what algorithm's could be useful. Like that example on...
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