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  1. Esereja

    It exploded!

    It exploded!
  2. Esereja

    Tweaking Machines

    I think this sytem works simulates well thigs like oven,saw mill....
  3. Esereja

    Archived [Plant] Milk & Coffee

    lol
  4. Esereja

    Gametype: ExBlocksion

    I think We need to make posible to disable core module as I am writing alternative core for ExBlocksion. <edit> I meant we need to be able to turn of core module to enable diferent game play. but this guestion was answerd at irc and by your next post. And yeah I am somewhat horriple to explain...
  5. Esereja

    Resolved Need help with dev setup... (gradlew eclipse using wrong Java version)

    and welcome to play whit terasology code and stuff.
  6. Esereja

    The End is Near - for the Great Convergence!

    no you dont only git account(which is free), and you don't need account to copy source yor computer. for working in github: 1. login 2 press button at right uper coner at terasology repo which says fork.
  7. Esereja

    Minecraft/cuby styled models

    hmm sounds like some editing form me... and thinking
  8. Esereja

    Minecraft/cuby styled models

    walking straight line is easy and was my first plans to make movements for. About turning is another story as I havent played too much whit models whit terasology. So I need to first learn how they work in tera. But model definedly suports much more complicated things than those. It should have...
  9. Esereja

    Hi ! (French community project)

    thank you for your contribution and enthusiasim
  10. Esereja

    Gametype: ExBlocksion

    I don't think that licence is proplem as it only needs us to mention who has made and edited model, and keep it under same licence. But even commercial use is allowed so I belive it is compatible licence.
  11. Esereja

    WIP [Texture] Church Doors

    what program you use, in gimp there is filter to do this for you.(filters->noise->hsv-noise)
  12. Esereja

    WIP [Texture] Church Doors

    adding hsv-noise to those image would make them look beter, by making them be more uneven.
  13. Esereja

    Gametype: ExBlocksion

    well I got model allready ready so... here thread about finetuning it. and I could not think making game mode whitout good looking model :). I will start working on code as soon as I recover from editing that model(few days).
  14. Esereja

    Minecraft/cuby styled models

    Now that I finally got player model for Exblocksion gamemode ready, I thought it would be nice to share it and receive some feedback. It is modification of orginal model avaible here:link Model has uses uv map to take texture from file and has bones for making animating more fun. I will post...
  15. Esereja

    Gametype: ExBlocksion

    Would some thing relased under http://creativecommons.org/licenses/by-sa/3.0/ be easly used in terasology in wiev point of licences. because there is somewhat good model avaible in http://www.minecraftforum.net/topic/961285-blender-minecraft-rig-7000-downloads/ I think by modifying it I might...
  16. Esereja

    Modularize flower generation

    sooo nice, I cant wait to see them in game.
  17. Esereja

    Request for code: Bresenham-Murphy line drawing

    I hope you get help in this one. you have do lot for this project in so short time :-).
  18. Esereja

    Gametype: ExBlocksion

    I must say making models is frustrating job!( but I am geting there)
  19. Esereja

    Terasology system of measurement

    Reason why I tought thease is If every mod uses diferent standart it can become messy. But it may not be proplem.
  20. Esereja

    Terasology system of measurement

    I think we should discus about stardardizing some units for making easier to speak about our game universe and understand it. As example we need base units for distances speed and so on. Thus I would ask for ideas for what units should be standartized and what their names would be. I mean by...
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