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  1. Cervator

    FAQ submissal

    Enter suggestions for questions to be answered in the FAQ here
  2. Cervator

    Archived "Tabletop Forge" - Virtual DnD kickstarter with art potential :-)

    A friend of mine has been working on a virtual tabletop for pen and paper games using Google Hangouts and assorted other Google services. It has been pretty snazzy so far and he launched a kickstarter for it a few days back with a focus on art. I talked to him about it and he might be looking...
  3. Cervator

    Archived Manus Lenoni's Purple Hand of Doom

    Edit: This was an ancient module example. Probably not something that'll actually happen, and @overdhose has been gone for a long time. Archiving in the Suggestions forum Name: Manus Lenoni's Purple Hand of Doom Summary: An example mod concept matching @overdhose's desire for a Dungeon...
  4. Cervator

    Input updates

    This is now in the main develop branch - started by ironchefpython a little ways back and finished up by Immortius. Some of @overdhose's minion stuff made it in that way too so it could get the input updates as well :) https://github.com/MovingBlocks/Terasology/pull/252 This is mostly...
  5. Cervator

    [Jun 9, 2012] Dev Meeting - site, blocks, art (IRC)

    The new site here is getting more solid tho there are still a few things to finish up. We also have a few important & related outstanding decisions to make on block sizing and art style - just how "blocky" the world will be. So I'm suggesting our first ever official meeting, yay meetings...
  6. Cervator

    [Sep 29, 2012] Terasology 1st birthday! (Google Hangout)

    Update: Moved the event attached to this to Saturday September 29th at 10 am EST with the idea of starting a marathon Minecraft challenge of defeating the Enderdragon on a brand new world with one life per player - while broadcasting via Google Hangouts :D I was beginning to think about when...
  7. Cervator

    This forum is now also 20% cooler

    I wonder if this was what begla felt a disturbance in the force from earlier - my final descent into full-fledged bronyhood. I don't think I can claim merely being a contact-brony after inhaling this deep...
  8. Cervator

    Modding terminology!

    Or "Hooray for bike sheds!" (pretty sure it is blue, btw) You've come across some of the terms at least: mod, addon, plugin, extension, game mode, etc We've used just about all of them interchangeably, to great confusion and limited amusement. Time to attempt straightening something out :)...
  9. Cervator

    First Milestone 4 stable build out!

    Not that it wasn't actually out more than a week ago, but then Xenforo happened and I've kept busy ;-) Harder to keep up with everything! So much new since last. 111 commits in that stable build, including but not limited to: Project dir restructure completed by Immortius - tidied up some...
  10. Cervator

    Request Art request - mascot, logo, badges

    I mentioned this a time or two - I'd like for us to declare the Gelatinous Cube our mascot and come up with some graphics for the shiny new forum with that in mind. Both some general mascot graphics and specific requests (below) As also mentioned elsewhere GelCubes' inner cube used to be a...
  11. Cervator

    [Feb 2, 2013] Google Summer of Code - Review participation options (Forum)

    Tinkering with XenForo events here and thought I'd put a reminder down to see if there'd be potential for us to sign up as an organization for next year's Google Summer of Code. The program usually starts in February, 2012 had an organization submission deadline of February 27th. I was...
  12. Cervator

    Fun with domains

    We've got the three main terasology domains hanging around these days - .com, .org, and .net At the same time movingblocks.net stores some of Begla's personal stuff - so don't want to step on something like the blog, nor desiring to break any existing links, so don't want to blanket forward...
  13. Cervator

    Xenforo! And what to do with it

    Play around with out new toy and post your impressions + tricks & tips here - the Gelatinous Cube demands it! My 1st: Being an administrator doesn't necessarily give you moderator rights, which is funny. I had to go find a place to add myself as a super mod before I could actually use...
  14. Cervator

    Per-block data storage

    Name: Per Block Data Storage Summary: What core data do we store at a per-block level? Block ID, light values, extras Scope: Engine Current Goal: Refactored central data storage, including support (but not necessarily functionality) for Block dynamics and secondary block resources (oil, gas...
  15. Cervator

    Inactive Organic Growth Simulator

    Edit: Moved to Incubator, Suggestions as an inactive initiative awaiting a curator Name: Organic Growth Simulator Summary: A more advanced growth simulator for plants, or series of different simulators Scope: Engine work needed to support, but technically core content? Current Goal: Port the...
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