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  1. Anthodeus

    Contributor Hello Everyone

    Hey there kartikey, glad you got around to making an account :flutteryay: We're gonna go over stuff related to combat (more specifically the anatomy topic) in the weekend; Not really a specified time, but somewhere during the day. We'll see then how everyone's schedule is. Did you manage to go...
  2. Anthodeus

    Design Combat

    Hey guys I have been following the main GSoC issues and ideas for a while now, as well as research as much I can about the world (and other worlds like LaS). What is needed in the game is some good ol' combat :rainbowdetermined:, so I'm here to deliver :D (in collab with @korp or @Kartikey...
  3. Anthodeus

    Suggested Ship physics

    @Skully don't forget about the pegasisters, they're also having a blast :fluttersquee: Anyway, regarding the ships, you mentioned that minecraft doesn't have proper multiblock ships, but I do remember seeing some vids on the matter (on that I found on the spot would be this one. It seems to be...
  4. Anthodeus

    Intro Hello Developers,

    Hey Rajat, Don't worry about not getting in the program, it's not the end of the world :twilightsmile:. I talked to @Cervator and there's going to be a section for the outside-of-gsoc sort of mentoring so we could work on the project as if we were in, as well as making various forum pages about...
  5. Anthodeus

    Intro Greetings

    @Cervator The "made it work" part is just booting up the old combat branch. The rest is just trying stuff for about 2 hours - seeing stuff bounce around, the usual explosions through the middle of trees, sticking as many arrows in one place (which doesn't work from what I could tell), building a...
  6. Anthodeus

    Intro Greetings

    Hyo @tyler_elric, As thoughts from a newcomer, you should really try out some modules; there's some awesome stuff around here. Even ye olde stuff (like the combat branch) are still cool (e.g I managed to scale a wall by sticking arrows in it and climbing on said arrows. Who needs Lara Croft...
  7. Anthodeus

    Implementation Josharias Survival

    @Josharias I would really like to add some items, but ofc I'll want to cheat them in for the functionality at first, integrating them with your system afterwards. Is that a bad way to look at this? I want to be sure it works the way I want it to before it needs to be crafted over and over, but...
  8. Anthodeus

    Implementation Josharias Survival

    Hey Josh, I haven't started using ZenHub for viewing issues on multiple modules yet, although I might do it as soon as I will have the need to :) I have searched through the issue the last few days and haven't seen any "help wanted" ones as of yet. I'm still looking into my own issues at the...
  9. Anthodeus

    Implementation Josharias Survival

    Hey Josharias (is there a shorter form? "Jo"? "shar"? "Josheeee") This module does look like it's on the 'tekkit' side of things, and I can get into that :fluttersquee:. I'm not sure how much I could help with the art, but if you have anything "byte-sized" that can be implemented by someone...
  10. Anthodeus

    WIP [LaS] Light and Shadow - Art Discussion

    Hey @SuperSnark ! I wanted to say that I realized your ideas were simplified over time, seeing how debates as to which the more important tasks are and what might be useful points to bring forwards; pretty much all the MoSCoW discussions were expecting less and less of development, but it was...
  11. Anthodeus

    WIP [LaS] Light and Shadow - Art Discussion

    After having read most I could find, I have a bit of a lore-wise question.. or a few : - Why do we, as a player, have to belong to either faction? Even if the answer to that is avoided, and say we do belong to one of the factions, who are we? Are we the creation of one of the kings? Or maybe a...
  12. Anthodeus

    Lore

    Yeah, I was reading the L&S thread after I wrote this here. I understand that the land is supposed to be split among the 2 factions inhabiting the planet, but that doesn't mean that we, the player, have to be part of either (at least from what I understood). As stated here, one side of people...
  13. Anthodeus

    Lore

    Well, the story sounds good (I read most of the lore around here - I did come from the old combat thread that had the lore mentioned). I don't remember names (of planets or otherwise) but he idea is there. Are we going to stick to this plan? Sounds promising; and also, this way we can make the...
  14. Anthodeus

    Contributor Helloez Allz!

    Wowie zowie, everything actually worked by just not installing other modules. Made it a clean slate, just put random code and presto, works like a charm, Thanks for the tip on not installing the mods :flutteryay:. The code worked first try, breakpoint triggered and everything. I'm starting to...
  15. Anthodeus

    Contributor Helloez Allz!

    I'm having quite a few issues with the IDE. It's completely disregarding any code I write, even after I invalidated the cache and rebuilt.:ajsleepy: These are the most bare-bone methods I could do, and even so they don't work http://imgur.com/a/iBMzn I'm in a complete haze as to if it is from...
  16. Anthodeus

    Contributor Helloez Allz!

    I did actually. I've been working on #2139 and I've been surprised about how convenient the editor is. Everything runs great until I need to debug, when nothing works properly. As I've said on the issue thread, I wanted items that are thrown really fast (rocks are an example) to not have proper...
  17. Anthodeus

    Contributor Helloez Allz!

    Hey guys, I wanted to say that I've submitted a draft for the physics combat system, and I would like some feedback for the proposal if at all possible :fluttersquee:. I'm open to any ideas or improvements, and I will add stuff to the proposal if requested. I've set everything in the...
  18. Anthodeus

    Contributor Helloez Allz!

    Heyo @Cervator , I do want to apply for a GSoC slot, but as far as particular parts of the project, I'm still looking into how everything works and trying different modules out to see what's what and how it would work :pinkiehappy:. I will look up some issues and maybe even solve something...
  19. Anthodeus

    Contributor Helloez Allz!

    Name: Razvan "Anthodeus" Mincu Social: github and linkedIn From: I'm from Romania, the home of vampires or whatever else we have as a stereotype :) ( although my friends define the whole Eastern Europe as Russia :( ) Skills / Tools: I have worked lately with a lot of C# and C++, C comes in a...
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