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  1. Cervator

    Tweaking Module categories

    Passive content is meant as plain blocks that without further action do not actually get used by anything. Thus passive - no impact on gameplay on its own. Client-only texture pack type stuff should be a category, yeah, and be allowed to enable/disable for an existing world (if a server allows...
  2. Cervator

    Free / pay as you want AI course

    On a kinda-sorta related note Google just opensourced TensorFlow, a deep learning AI project. http://www.wired.com/2015/11/google-open-sources-its-artificial-intelligence-engine/ Probably we're not about to deep-learning enable @Gooey but interesting none the less :-)
  3. Cervator

    Question Game Crashes

    I think you're alright at this point honestly :-) The "too much input" issue will happen in a multiplayer scenario sooner or later. It may well be that your brother's machine is able to keep up with the server and local graphics rendering better to where it doesn't go "out of sync" with the...
  4. Cervator

    Block Shape Fixes and Blender Assets

    Thanks @glasz I've tested them and checked them in, they work! Could you attach the updated .blends too so I can update the Meta repo as well? Or are all the changes in the configuration for the exporter? Two more likely candidates...
  5. Cervator

    Free / pay as you want AI course

    Got linked in #gameai on IRC and I thought somebody here might be interested :-) http://courses.nucl.ai/
  6. Cervator

    Archived Game server web API

    Welcome @DefinitlyEvil :-) Video recording or streaming has come up before, but hasn't been considered a priority since other tools exist that already work fine. With limited available effort we should probably focus elsewhere. So I doubt it'll happen, unless somebody shows up who has a burning...
  7. Cervator

    Archived Game server web API

    Observers really are just another flavor of player. You'd connect to the game normally and just enter an observer mode where you could jump between players / camera points if configured / desired. You need to be able to render before you can stream, and at that point you pretty much have a game...
  8. Cervator

    Question Game Crashes

    Interesting yet puzzling. I can't imagine why FreeBSD would handle the server wildly differently than other OSes. The closest thing I can remember is that the game performs poorly on video cards optimized for video / 3d editor rather than gaming, which we ran into once or twice. But that makes...
  9. Cervator

    Archived Game server web API

    Edit: marking as archived as a GSOC 2017 project completed initial implementation. This has come now and then, most recently in a GitHub issue. I'm pretty sure we have had some prior discussion on IRC on here in the forum but don't have time to hunt any clues down. DefinitlyEvil from the...
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