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  1. Cervator

    Resolved Terasology on FreeBSD

    Thanks for the report kht ! Will have to look at this some more later, or somebody else like Immortius could have an idea or two. I also think we need to add an option to launch without sound support, for troubleshooting if nothing else.
  2. Cervator

    Some images from the game I'm currently working on

    Progress is progress! You've got something that runs and display stuff, that's more than most people who decide they want to develop video games. Splash screen looks like a good start toward a space game, if the yellow line is meant to be a "ring" around the red thing being a planet, maybe...
  3. Cervator

    Height Limit

    Bump! While tinkering with music today I ended up with an unexpected connection to this topic, specifically the idea of per-chunk summary data: context-sensitive music hooks Been wondering how we could do that for a while, with the most obvious factors being time of day (implemented), nearby...
  4. Cervator

    Chris' Music Showcase

    New menu music is now in the develop branch and latest build :D I realized Resurface is already a normal time-of-day piece anyway, so it is still there. Was looking at replacing all the pieces with new music, might as well shake it up now and then with the amount of music we have, but I'm not...
  5. Cervator

    Chris' Music Showcase

    Wow, harmonious is really the word for that. As much as I like Resurface it always made me think of, well, resurfacing from a deep cave like it was probably intended to, so I'm going to replace the existing menu theme and find a proper cave exiting hook for Resurface to return with later :-)
  6. Cervator

    Terasology Code Style Conventions

    Maybe. mkalb ?
  7. Cervator

    Inactive Organic Growth Simulator

    I really like that idea. An obvious alternative is growing crystalline structures - then maybe having them come alive and eat people if they get too big, heee :lunasigh: Get your starting work functional using a different generator class, maybe look at the Chunk Generator choice during...
  8. Cervator

    Terasology Code Style Conventions

    Ahhhhhh! Sneaky sneaky IntelliJ ... Do we even use the sun_checks.xml under /config then?
  9. Cervator

    Windows 8 - Spiel startet nicht

    Ooohhhh - you're in "God Mode" Tab the space bar twice to switch between normal (you'll fall down) vs. God Mode (you can fly) :-)
  10. Cervator

    Windows 8 - Spiel startet nicht

    You mean falling off edges? We don't have the same SHIFT key functionality as Minecraft, in Terasology SHIFT makes you run instead :-) We don't have a "sneak" / don't fall off edges button yet
  11. Cervator

    Windows 8 - Spiel startet nicht

    Thanks! Yes, very understandable :-) I was unable to reproduce simply by placing a door and reloading the game, but just as I was giving up I found something! Depending on how you place a door it can end up in a bugged state. Filed bug #376 for it :-)
  12. Cervator

    Inactive Organic Growth Simulator

    Bump - caught the first commit for the Java port on GitHub today, excited! :-)
  13. Cervator

    Inactive RPG making?

    That's what I've got in mind for one of the next few steps for my portals work - refreshing the blueprints/block collections so you can place whole portals in the world or build a structure like a portal and "activate" it to be a portal if it qualifies. Considering my pace, however, anybody else...
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