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  1. Cervator

    New community portal online!

    Yeah, we definitely have some more restructuring to go through :-) Terminology topic definitely isn't closed yet, think that was just one of the active things getting bowled over a bit by the "Surprise Xenforo!" factor ;-)
  2. Cervator

    Another Scale: Differentiating from MineCraft

    Oh, ya, jumping across stuff, that works too. Never really had to do that much, but maybe we can allow the player to jump a little further than in MC to highlight it :) I like the idea of scrabbling/mantling. Especially if it is easy to implement. And if a player is actively hit while doing...
  3. Cervator

    Lost Overview in Board

    Behold, this is on a shiny new forum now :-) We still have some construction and reorganization to do, but many more options now!
  4. Cervator

    o hai

    o hai
  5. Cervator

    Inactive Miniion

    I think the key issue here is that there are two different Vectors at play - a Vector3i that's integer based and maps to one specific corner of a 3D block, and a Vector3f (or d? I forget if a float or Double) that records exact position for things like entities. I suspect for pathing you'd want...
  6. Cervator

    Archived Crafting

    I might be stepping out on a limb here, but I don't believe we intend to target the crafting system for 5-year-olds. Great if they can play along too, that certainly works in MC and makes it an even better game. And yes, the crafting system should be understandable in general and "flow" well to...
  7. Cervator

    Lost Overview in Board

    You're exactly right, I agree, and have been waiting for a good time for us to switch over to Xenforo rather than put any effort into the current setup. Any help summarizing and such would be great. For now I'm not totally sure how to even organize the new site / forum / etc - thus the stuff...
  8. Cervator

    Inactive Creature Definitions

    I had kind of been wondering about the extra i myself, I figured it was just a bit of flair from Overdhose :-) Sensemaking - neat! And yes, that is a lot of reading :D I'm fully seeing the promise and want to see more of it. I just want us to find the best possible way to use it. Maybe we...
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