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  1. chessandgo

    Suggested rough draft on the pros of Terasology for a kickstarter page

    Crossplatform: MacOSX, Linux, and Windows 65k biomes support infite high and depth every block is rotatable. complex blocks are natively supported. You can destory a chest with items in it, pick it up, place it back down, and they'll still be there. Creating moving blocks like zepplins or...
  2. chessandgo

    Suggested Compatibility with MCedit saves to allow conversion of minecraft saves and structors

    http://www.minecraft-schematics.com/mcedit/ MCedit reads minecraft worlds, and allows external editing of them. as well as , in its own words: "MCEdit was first created to allow players to preserve anything built with several old versions of Minecraft and take them forward into newer...
  3. chessandgo

    Suggested Improved spawning and behavior for mobs

    "Since we ended up using a short for that we have a silly high 65k max biomes available with block-level accuracy" *counts on hands and toes* Thats means ill finally be able to have the aether, the twilight forest, mo biomes, biomes oplenty, biomes XXL, realistic world terrain gen, old...
  4. chessandgo

    Backlogged Make The Game Less Like Minecraft

    Minecraft didn't really come up with any of the GUI it uses. Such bars and slots existed before minecraft.
  5. chessandgo

    WIP Animals

    annnnd new background
  6. chessandgo

    Suggested A strong case for soil types.

    Diversity is very plentiful once you have many biomes, plants, and animals. But from a city and farming stand point, there is very little reason to pick and stay in a particular area. You can move all crops around easily, and contentiously farming the land has no benefit. Plants from any biome...
  7. chessandgo

    Making singleplayer a special case of multiplayer

    Cervator stealin' ma job....
  8. chessandgo

    Stable 53 - final Java 7 release

    "We have block variants for all the minerals" now all we need is a ingot form, nugget form, dust form,and perhaps even a liquid form (looking at you minecraft smeltery mod). makes me quite happy that we won't be having all those annoying duplicated ore type problems (time to add this that and...
  9. chessandgo

    Intro Let physics rule the world

    It's much easier to turn a sphere into rubble then to turn rubble into a sphere. We should have advanced physics, then, much simpler stuff will come much easier.
  10. chessandgo

    WIP I had converted Runescape runes into pixel art, for a modual I may or may not finish. Have them.

    It was just converting them to 16 bit icon (for blocks) , and at such a low level i wouldn't they would care. although i am turning actual runes into vector graphics.
  11. chessandgo

    WIP I had converted Runescape runes into pixel art, for a modual I may or may not finish. Have them.

    http://imgur.com/lEMcqkJ,zBT7r7n,VcdwsaT,Ab4Gp5k,PRB0dbF,7dyN6SW,qxZKlI7,kYq8KGm,yIsm0LV,R470V9T,GLbxoQf,zCRptZT,yy5BlqR,Bq39eil,Gp0z7rV,4KbdjrG#15
  12. chessandgo

    Implementation Josharias Survival

    I like how the bushes start out as slabs, usually bushes are made to start out as stems, which have their place, but i think more monolithic plants deserve them (trees, corn, etc) The leaf progression was interesting. will this be season controlled?
  13. chessandgo

    WIP Alternative textures (128x128)

    Love the textures, i hope to see more.
  14. chessandgo

    Suggested Things blocks need for better physics (sorta rant)

    We have a pretty good voxel world currently, but like anything, we can always make it more powerful, useful, and detailed. Minecraft had mods with special blocks that add interesting properties and interactions, something all blocks could/should have. I wrote a thing about gravity a while ago...
  15. chessandgo

    Resolved Terasology doesn't start in linux.

    For future reference, i find openJDK7 works fine
  16. chessandgo

    Suggested *nix style for blocks and items

    I propose a *nix style permissions for blocks and items be added to core. I can only paraphrase how it works, as wikipedia will be much better at explaining it. There is an owner of a file, its group, and other groups. they all have various levels or read, write and execute. . This would be...
  17. chessandgo

    Upcoming dev meeting - Alpha & more

    Again, not my place to comment, but I noticed you mention something about textures. First, it would be nice to have each item have its own texture, like blocks. This will allow for easier and better mod making and theming/texturepacking (as minecraft uses one sprite per texture/block, so it will...
  18. chessandgo

    Implementation IRL Corp

  19. chessandgo

    Implementation Josharias Survival

    Nice. i was wondering how verbose you are going to get with stuff like this. Will there be generator blocks, or will we have to build generators by spinning a a magnetic rod inside a coil of copper blocks. (and stuff like that). Personally, I'm not against either. I've seen the first in things...
  20. chessandgo

    Ideology: should modules be more unified or fragmented.

    Having some experience in a semi-unified semi-fragmented worlds that are GNU/Linux and Minecraft Modding , i was wondering what your ideas on such a concept was. GNU/Linux suffers dependency fragmentation, as well as Minecraft modding. Terasology and GNU/Linux falls in the same category of...
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