One thing at a time , please :p
I can not design and build a character creation system from scratch all by myself. It will require a number of PC models to work from, and the active collaboration of coders (who have enough on their plate for now, for example just to implement skeletal animation...
Here's my Dwarfette, her name's Faustine. She's to be a replacement for Jake the dwarf, not her complement.
The idea being : since our animals are a little more detailed than Jake, we need PC models that are as detailed or more detailed than the fauna around.
If people like her a new Mister...
In order to not put everything in the united graphic style thread, wich was not intended for this, let's put here are ressources and inspiration stuff. I'll start with some basics :
http://www.muybridge.org/
http://www.amazon.com/The-Animators-Survival-Richard-Williams/dp/0571202284
RampageMode basilix Wolfghard Double_A A'nW HeadClot Nym Traveel zproc Perdemot Eleon
My artist friends, it is very important that you post here a link to your work as soon as possible, even if its work in progress. If you commit it via github please post a link to the git repository so i can...
Well 2 posibilities, either a commit on github, or a download link on that other thread, even when its a WIP. You never know when you gonna get kidnaped by aliens, and it would be a shame to loose all that good art.
run, idle (long and varied) and jump considering the cubic nature of the landscape. For the rest it will depend on what game mechanics are implemented i suppose...