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  1. glasz

    Monsters

    Nym Traveel great werewolf! I like the head in particular. One minor thing : dont be afraid to oversize the hands, and of course the claws. A werewolf's claw must be massive and scary. As or the pelvis/upper legs area, my drawing's fault but might be too empty/confusing? I'll try some corective...
  2. glasz

    Inactive Anatomy

    A few ideas that cross my mind after reading this : damages could be of four type : -blood loss : probably a simple scale, not location related, applied to the whole body. -organ or bone damage : each organ/bone damaged/destroyed has its specific consequences. You can of course only damage...
  3. glasz

    WIP Animals

    basilix : It's nice, the proportions and shapes are good. But IMHO it could use more details, mostly on the head. What would you think about adding a slightly exageretedly protuberant muffle? and stylised/simplified ears maybe too...
  4. glasz

    unified graphic style

    The rule was to "erase" the upper legs/arms above knee/elbow yes, and the neck. But its not carved in stone. I'm working on a giraffe, and decided it would be a shame to drop the neck completely so i decided to add intermediary sections : Not sure if that works or not, same for the legs as...
  5. glasz

    WIP Animals

    Very good ! And nice polycount too ;)
  6. glasz

    WIP Animals

    I'm afraid very few people will have time to uvmap for others :D It's kind of a painful process we'd prefer to avoid i think...
  7. glasz

    Monsters

    old stuff but that would fit in here : basic zombie : the death angel :
  8. glasz

    Monsters

    a werewolf : a skeleton : and a vampire :
  9. glasz

    Monsters

    Nice :) The flying chainsaw from hell : and an ordinary cursed cemetary wight :
  10. glasz

    Dylan 'BlueJayWay' Macalinao

    So am i, join me and let's turn this cubesque world into pepperland ;)
  11. glasz

    Monsters

    Time to get working on these monsters i'd say, otherwise this word of ours will be just, *gasp*, cute... lets add some uglyness shall we ? Let's explore the darkest corners of our twisted souls and make a list. You can include in you own list a monster that has allready been mentionned, it will...
  12. glasz

    Dylan 'BlueJayWay' Macalinao

    There's a fog upon L.A. And my friends have lost their way We'll be over soon they said Now they lost themselves instead
  13. glasz

    Sir ? Lady ? Do you have a model for me?

    I'd like to collect everything thats been done so far, models and textures, so even if your stuf is unfinished please provide a link on this thread. Thank you.
  14. glasz

    WIP Animals

    By the way, if others want to do concept art they are quite welcome....
  15. glasz

    WIP Animals

    lion.0.1 :
  16. glasz

    WIP Animals

    yeah i now, it's a pain ;)
  17. glasz

    WIP Animals

    Immortius : material is not a blender specific thing, its part of the opengl package, one of the things you can manipulate through shaders i think, so i guess since terasology is lwjgl there is some sort of material colour somewhere, dont ask me where :) Here's a link explaining that better...
  18. glasz

    WIP Animals

    Wolfghard : i think i see what you mean, some kind of wallpaper texture ? But for the panda for example, we need a big white spot precisely on the belly, smaller white spots around the eyes, etc... so it wouldnt work with one repetitive wallpaper texture.
  19. glasz

    WIP Animals

    Immortius : just for the record (we'll use textures of course) : there's also the option of not using textures at all, just material colors...
  20. glasz

    WIP Animals

    :)
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