Hehe :) yep theres a very interesting discussion following the article, including a mention of Dwarf Fortress that might interest someone ;) I must play DF...
An interesting article on creativity in video games, found by zproc :
http://www.rockpapershotgun.com/2012/08/02/photorealism-and-the-confusing-myths-of-innovation/
a bear :
i'm not sure about the "feet" and "hands", maybe they need more/different details. Also my sketches might get a little too much sketchy, let me know if that is the case :)
RampageMode : sure, they could be simple texture planes, or just particled spots for smaller insects, but birds for example even seen from far away would need some basic animations to work, so basic geometry too.....to be tested i guess
Ambient animalz :
a flight of wild geese far up, a flight of sparrows, butterflies, lizards running on stones, a cloud of flies or mosquitos. Feel free to continue the list :)
Dont worry it's all a matter of having 2 textures for the monkey, one normal grey and one tinted gold ;) and RampageMode seems well started with the normal grey one.
Bigger models need bigger texture for sure, but we need a kind of medium texture size. It's all about : let's say we have 512x512 px textures, how many creatures with a different texture can we have on screen, or : how many do we want to be able to have?
rigging is usefull of course
for the implementation i dont know, coders are working on it, i dont know how close they are to include our stuff in the game
beside we also need to animate them all...but we're making good progress, we're on the good track :)
Hello to our beloved coders, and a little question :
We probably dont need to set a polygon budget since we're allready very low poly, but i think we need to decide about texture size : 64x64, 256x256, 1024x1024, other ?
Wolfghard : nah sorry your work is good :) and i think i'm confusing you with all my suggestions, sorry about that i need to learn my way as an art lead :) Dont get discouraged, we need people like you on board. The mid resolution one is my favourite, and is good. Consider it finished and get...