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  1. Cervator

    Question How to update

    Hi @Bill Curran and welcome! Not asking too much at all. At present Alpha 5 is the latest stable release, with Alpha 6 likely released tomorrow, so I'd suggest waiting a day if able, then grab Alpha 6. Releases are downloaded from https://github.com/MovingBlocks/Terasology/releases - find the...
  2. Cervator

    Suggested AbritaryStats Module

    Some more logging from Slack (edited out unrelated stuff): Edit: One additional point from me in favor of the three-tier system is that we could easily completely ignore the need for the third system (ArbitraryStats) until such a time in the future where somebody actually needs it. But by then...
  3. Cervator

    Question Crash: Related to full Inventory

    Nah you're in the right place, you probably just the first to make it here to make a DS support thread :-) Thanks for the save, will have to check it out soon'ish - caught up in some event planning for the weekend right now, but will keep this open! Or maybe @Rulasmur or @AvaLanCS could try it...
  4. Cervator

    Design Poll - name for a registered non-profit

    Twitter poll up now too: https://twitter.com/Terasology/status/802238009592647680 Although I had to butcher the poor TOSI entry as option entries are severely length constrained :(
  5. Cervator

    Alpha 6 prep Saturday, release Sunday, Google Code-In Monday

    That's fine, duration is set to 4 hours and I should be around before and after that period as well :-) Expecting a mix of testing, bug fixing, and GCI prep. In other news I updated the non-profit naming thread with a poll, so please go vote! Maybe it'll end in a happier result than other...
  6. Cervator

    Design Poll - name for a registered non-profit

    Marker comment - the above comments were made before the poll was added.
  7. Cervator

    Question Crash: Related to full Inventory

    Oh that crash is for Destination Sol, not Terasology, hehe. Had me confused for a moment :-) That sounds very much like https://github.com/MovingBlocks/DestinationSol/issues/113 which made the game crash on trying to reload with too much stuff in your inventory. That was released in v1.4.1 -...
  8. Cervator

    Suggested Prefab constructors

    They're not part of the entity system. They are used by the entity system. Critical distinction. You could stretch that metaphor to include complaints about the underlying OS not doing things the same way as the ES. That's fine. We're only concerned about typical Terasology gameplay systems...
  9. Cervator

    Alpha 6 prep Saturday, release Sunday, Google Code-In Monday

    We got into Google Code In for this year after our successful journey through Google Summer Of Code 2016. In short GCI is GSOC for pre-university students, target age range 13-18, with much smaller tasks. It is more about introducing students to the idea of open source, be it for coding...
  10. Cervator

    Suggested Prefab constructors

    While I don't see a 1000-slot inventory as a particular likely gameplay element to encounter I do agree the current inventory sizing in a prefab is awkward. But there are probably simpler ways to switch that over to where there's an option to indicate number of slots with a single int, rather...
  11. Cervator

    Implementation Josharias Survival

    I think I finally get one angle of your thinking that wasn't clear to me: cobble vs regular stone. Thus carving a mountain (existing stone) vs building a statue (just "cheat" by baking cobble back into stone identical to a regular mountain and place those blocks). Still, while you could make a...
  12. Cervator

    Entity Systems as a General Approach to (Simulation) Games?

    T-Machines first big (huge really) ECS article is out - although password protected with the password given for $4+ Patreon backers (he's looking for a better way to share the articles due to size vs limited formatting options on Patreon). It looks pretty good and the approach is...
  13. Cervator

    Google Code-In 2016 - DONE!

    I created a Trello board for potential tasks. I have a bunch of ideas but may not have the time to submit them all pretty in the GCI task system, and would like for others to help clarify and provide more details. For instance I just added 10 "Test Plan" tasks with several of them possible to...
  14. Cervator

    Suggested Prefab constructors

    IIRC the reflection magic is what's at work on private Component fields functioning.
  15. Cervator

    Suggested Prefab constructors

    ... what. Honestly, I think you spend most your time looking for solutions to problems that do not exist. At least not in a meaningful way. Especially considering available resources.
  16. Cervator

    Weblate / translate.terasology.org

    Oh it is there. It is due to the Docker setup. Python etc is only enabled inside one or more of the Docker containers on the server, so I can't get to it from the "root" outside of Docker. We can figure it out, it'll just take a bit of time. Tonight has been mostly a wash, suddenly feeling...
  17. Cervator

    Weblate / translate.terasology.org

    Thanks for the command! Although that makes me more certain I probably shouldn't try this, hehe: root@weblate-frankfurt:~# pip list|grep -i whoosh The program 'pip' is currently not installed. You can install it by typing: apt-get install python-pip So I am guessing Python and the other...
  18. Cervator

    Suggested 2D maps / layers and an associated editor

    I came across the Tiled map editor once or twice before, thought I'd add it as a potential resource in a suggestions thread. While it is a 2D tile editor I wonder if it could be useful to work on some of the map types/layers we don't have much of yet. Its maps can be used within LibGDX which...
  19. Cervator

    Weblate / translate.terasology.org

    Bump. We've gone through an update or two for Weblate and it is in pretty decent shape now. Running via Docker and I only half understand how :D @GNUrocks is another Weblate user and has been curious about machine translation, which is available within Weblate (I saw the config within...
  20. Cervator

    Directional vs Point lights

    That's another one for @Josharias as far as touching it last goes, plus @Immortius if available. @Michael also touched lighting some IIRC :-) Maybe also @Skaldarnar?
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