Search results

  1. Cervator

    Weekend hackathon! Celebrate GSOC deadline passing and our v1.0.0 future!

    The GSOC deadline for proposals is Friday March 25 19:00 UTC, after which we'll celebrate with a weekend hackathon! This will allow some more good time to bond with potential students, mentors, or just interested contributors wanting to play with stuff in our new v1.0.0 release. Maybe I'll even...
  2. Cervator

    GSOC 2016 - DONE!

    Exact deadline for final proposals is March 25 19:00 UTC - that's 14 hours from now! :coffee: Submit a final proposal even if you're not totally done yet, you can re-upload more changes up until the deadline if you need to. You don't want to wait till the last minute and lose power or...
  3. Cervator

    Contributor GSoC Late Introduction

    Not that I could tell you, honestly. I'm a backup mentor at best, mostly I do paperwork and keep the server hamsters fed :D The Europeans should be waking up again soon so hopefully one or two of them can provide more review :-)
  4. Cervator

    Could not get the JAWT interface

    I think @nh_99 was the last person who successfully tried to run that branch. Maybe he has some ideas :-) He's on Slack sometimes too. I vaguely remember we had some issues with Macs way back when, which related to the Java 8 switch and/or video card drivers ... hard to remember by now. I hope...
  5. Cervator

    Implementation Shattered Planes

    @Cpt. Crispy Crunchy here's the module repo you can use :-) https://github.com/Terasology/ShatteredPlanes I invited you to a team with admin access to it so go nuts! Let me know when there's something of interest in there and I can also hook it up to our Jenkins for builds.
  6. Cervator

    Contributor Hello everyone

    Hi @Vessalix and welcome :-) Yeah at this point there's less than 24 hours till the proposal deadline. You're welcome to try but we have several very impressive proposals already and some students who have been here for weeks getting to know the code and community. That's not to say we would...
  7. Cervator

    Contributor GSoC Late Introduction

    @Viveret looks good (and impressive!) to me from a high level view :-) Submit it as a final proposal just in case! You can update it up to the deadline if needed. @Florian would probably be the main person for a deeper technical review.
  8. Cervator

    Intro GSoC Intro: Character and Gear Customization

    @Podzy check out the engine wiki, it has a few pages on how to dev :-) https://github.com/MovingBlocks/Terasology/wiki/Dev-Setup Did you enable any particular modules when you hit lag? If possible F3 then F4 in-game will enable a set of performance metrics that might give you a clue what is...
  9. Cervator

    Source Hey there, everyone :)

    Great! Yeah the time investment vs odds at this point is looking pretty poor, but I'm glad to hear you're interested anyway :-) Let us know if you have any questions or would like any guidance on finding some easy tasks to do!
  10. Cervator

    Source Hi TERASOLOGY :)

    Do you mean the raw Blender models? We try to keep those in a "meta" repository that doesn't ship with the game, one example is for wild animals: https://github.com/MetaTerasology/WildAnimals The L&S creatures haven't been moved to a meta repo yet so they still live in an older location...
  11. Cervator

    Intro Hi, everyone.

    Hey there, good to see a forum intro. And I can see the GDoc can be commented on now, thanks :-) I expect trying for the full Android compatibility item is still near or entirely impossible this late. The trick isn't even so much the time it would take to do, but that we haven't even examined...
  12. Cervator

    Intro Curin

    Yep that's pretty much how it works for all of us already :D A GSOC student (or two, or maybe even three) getting a stipend to work on the game would be the first time somebody is ever working on the game as a sort of primary job. It would be cool but we've gotten this far on unpaid volunteers...
  13. Cervator

    Intro GSoC Intro: Character and Gear Customization

    Awesome! Good to hear :-) Take your time then and start by just setting up to run from source. Find a small bug or other enhancement to work on. Maybe look at how inventories work, and aim for setting up a custom one that'll become a player's character screen, for equipping gear. Doesn't have...
  14. Cervator

    GSOC 2016 - DONE!

    Reminder: Proposals are due Friday! Not actually sure when during the day they're due. If you submit a final proposal in PDF format we can't actually see it until after the deadline is over. But you can apparently still edit it. So if you keep making revisions to your draft we can comment...
  15. Cervator

    Contributor Hello Terasology!

    Great, much appreciated! :-)
  16. Cervator

    Intro Let physics rule the world

    Thanks for letting us know :-) Hope to hear from you again later with Java code and more scary numbers and graphs!
  17. Cervator

    Contributor Hello from GSOC

    Hey your GSOC proposals went straight into the final PDF section we can't actually read until after the deadline :-) If you'd like some early review can you put a copy into the draft section?
  18. Cervator

    Contributor GSoC Late Introduction

    Huzzah! :-) @Florian will probably be your best contact for particle system stuff. Timeline and implementation ideas would be good. Directly applicable experience is good, like knowing about the right libraries/frameworks and how they might be hooked up in our engine. IRC is good for reviewing...
  19. Cervator

    The Little Progress Being Made

    Wow, that's a bit bigger than I expected! Are you like a small part time indie studio just with a lot of people or something?
  20. Cervator

    Intro GSoC introduction

    Hi @radu_manole thanks for the forum intro! I remember you from email :-) There are some general notes on us and GSOC here: http://forum.terasology.org/threads/gsoc-2016-time-for-proposals-deadline-march-25th.1452 You can set up to run from source and look at the issue tracker on GitHub...
Top