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  1. Cervator

    Advanced Monitoring Tool

    The errors are just some weird display issue in my one IntelliJ workspace, don't worry about them -:-)
  2. Cervator

    Entity Contribution

    I'm more curious about the potential to use it in-game :-) With a Java-based version you could open it in-game (either obviously via a GUI component or subtly via in-world actions), build a creature right there, including animations and some Terasology-specific properties added on, then set...
  3. Cervator

    Advanced Monitoring Tool

    Pulled! :-) Caught three references to package path changes in modules, but is built in the latest Jenkins develop build and everything. It somehow freaked out my IntelliJ enough to where it still insists there's no "ChunkState" in my main workspace, flagging things as errors, yet it still...
  4. Cervator

    Entity Contribution

    Okay, thanks for the info :-) I'll probably have to wait for some feedback from our architects/artists at this point then on the custom format. I know we've tried to stick with mainstream formats but on the other hand we've also talked about eventually supporting some sort of limited editor...
  5. Cervator

    Entity Contribution

    Curiously, do you think it would be possible to support import/export from some of the mainstream formats? We have some example files at https://github.com/MovingBlocks/Terasology/tree/develop/mods/oreominions/assets (animations in .md5anim, skeletal meshes in .md5mesh, etc) Otherwise how...
  6. Cervator

    Entity Contribution

    Aha, now that I have finally had a chance to watch the video I see what you mean! That's very cool :-) I especially like the animation piece. Kinda like a Blender-lite, a really easy alternative specific to voxel creatures. That could indeed be very useful. What file / model formats are...
  7. Cervator

    OreGeneration

    Keep in mind that we want ores to generate with some sort of strategy, not just randomly :-) So discussing what sort of approach you're taking might be good - there are some existing notes here and there to review for inspiration too.
  8. Cervator

    Entity Contribution

    Hi Thomas and welcome :-) I can't view videos from work but will take a look from home when I get a chance and comment further. Just wanted to say hello for now!
  9. Cervator

    Resolved Problems with newer versions of Terasology

    Hello GrzegorJ and thanks for the report! I suspect this might be from the major 3d wizardry changes begla introduced a little while ago and he may be able to look at it and figure out a fix for this issue. He's been pretty busy lately so it might take a bit of time :) We may also want to...
  10. Cervator

    Archived Mining

    We had some limited mineral placement in the past, but it was effectively randomly distributed single blocks. To get a more realistic and neat approach we've discussed basing mineral distribution on plate tectonic stats carried over from the work Laurimann has done on his terrain map generator...
  11. Cervator

    TorchLife and GUI editing

    Thanks for the post :-) I've been working with APexPanda some over Skype now and then and we've made some progress. Still more to go, but one step at a time!
  12. Cervator

    DigitalGhost

    Hello Digitalghost and welcome! Those are some very good questions and indeed the sort of stuff I really am eager to dig into deeper :) Will be thrilled to have your help to get there! Forgive me if I'm a little short on time these days, got a cross-ocean trip to still finish the logistics...
  13. Cervator

    Trip to Europe including maybe Frankfurt?

    I wish for a magic place with both accommodations, free wifi, computers, ample space, and now a piano, but am not sure how many we can hit at once - anybody feel free to search around though :D Meaning to talk to begla this weekend about the final details. Main day will be Saturday the 4th as...
  14. Cervator

    Chris' Music Showcase

    Man I can't keep up! I heard some of the cavey pieces and the Fluids piece seems very fittingly named. It makes me think of a Rube Goldberg machine with different liquids spilling out and filling things, with the pauses in the music fitting breaks in the flow :D
  15. Cervator

    Way backlogged from travel prep and other stuff, may reply/review stuff at a delay :-)

    Way backlogged from travel prep and other stuff, may reply/review stuff at a delay :-)
  16. Cervator

    Advanced Monitoring Tool

    Panserbjoern - check your email and let me know :-)
  17. Cervator

    Advanced Monitoring Tool

    I got started really late tonight anyway, so don't have time to give it the attention it deserves right now before pulling :-) Btw, Panserbjoern - let me know if you want to be added to our YourKit license if want to play with the performance fun some more. begla has played with it a fair bit...
  18. Cervator

    Advanced Monitoring Tool

    That looks freaking awesome! Thank you so much and welcome back :D I'll try to take a look at the PR when I get home tonight!
  19. Cervator

    Inactive Luscious Lore for Foodies (Gameplay template)

    I read this before and paused considering whether "deliciously sacrilegious" would be ... sacrilegious, but I think I'll go for it :-) Very cool story too. Looking forward to where it goes :D
  20. Cervator

    Resolved GitHub Issue #486 | FPS Problems

    Thanks for the files - posted my main reply over in issue #486 :-)
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