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  1. Cervator

    Hello!

    Welcome! Nice to see you in the forum :-) You know Japanese? That's one language and keyboard layout (if unique) we haven't encountered much yet! Could be fun to support sometime :D
  2. Cervator

    Project Logistics Arc

    Oh am I ever re-remembering how I both hate and love Gradle ;-) After beating my head against a wall getting used to the quirks for several hours tonight I finally returned victorious - with an understanding of merely a couple tiny but important things and with a single small new utility task...
  3. Cervator

    VoxelShop (Voxel-Editor)

    Tried to vote for scary math, was told I needed 15 reputation to do so - sad! :( And yes a block shape exporter would be spiffy, and avoid initial animation complexity. Our blocks tend to behave and stay still after all :-)
  4. Cervator

    Project Logistics Arc

    Name: Logistics Arc Summary: Last major logistics-related overhauls for "alpha" type status (or even "beta") Scope: Infrastructure, documentation, project organizing, etc Current Goal: Keep going, invite in some more help Phase: In progress Curator: Cervator Related: All the logistics things...
  5. Cervator

    VoxelShop (Voxel-Editor)

    Albino cow-dog of doom will destroy us all! Nice work :alien:
  6. Cervator

    GSOC 2014

    Final tweaks were made and we have a very presentable ideas page, reviewed twice in the #gsoc channel by the main organizer :-) There were 371 org apps submitted, while only 217 had been there about 24 hours earlier, so some newcomers might have been rushed. Acceptance rate is roughly 50% -...
  7. Cervator

    Happy Valentine's Day! Have a stable build with a well-timed bug

    We have another stable build, this time less than two weeks since the last, yet still with more than two hundred commits, not counting modules! Everything is much more stable too, with just one itty bitty tiny bug: So .. happy Valentine's Day! These are supposed to be fence blocks in the...
  8. Cervator

    Dungeon Keeper Gold free through Sunday

    IN! I've got both I and II but they don't work off ancient machines. Fully working versions? Sweet! And yeah the mobile version .... I might have some review stuff on that sometime ... ;-) Thanks for the catch! I'll note this elsewhere as well :D
  9. Cervator

    VoxelShop (Voxel-Editor)

    I think our current model file format is all text anyway, so not like we're getting any optimization value out of something binary. Although we might if the files are more lean with less extra fluff :-) We currently do some magic to get files out of Blender along with some Terasology specific...
  10. Cervator

    Upvoid (Upvoid Engine and Upvoid Miner)

    Yeah agreed, reminds me of Voxel Farm too. Although they seem to really like flying through tiny tunnels :D
  11. Cervator

    Inactive module key bindings

    I suspect this might get tied to the need of putting per-world config back into the individual world directories - a few things currently are "global" that really shouldn't be (like the overall texture atlas) In fact, we didn't have an issue for that, now we do :-)...
  12. Cervator

    Facade support

    Yeah there is a lot of stuff to flesh out for facade structure. I'm honestly not sure how to go about it - I usually just start things that might be useful and see where they can be taken :-)
  13. Cervator

    GSOC 2014

    Paperwork is done! We're in the running :-) The GSOC bot has some stats as well: Considering that some organizations (like us last year, heh) don't even have proper ideas pages those odds aren't terrible! Will look to go over the ideas page some more, maybe split out suggested skills into...
  14. Cervator

    GSOC 2014

    Updated page formatting a bit and started the application. Hooray paperwork! :-)
  15. Cervator

    VoxelShop (Voxel-Editor)

    So after getting home .. I find that I already saw that picture when I dug up the website that wasn't actually blocked at work ;-) I remember COLLADA now coming up in the Skeletal Animations thread, that was replaced by a Skeletal Mesh thread. IQM format also came up and we had two (or more?)...
  16. Cervator

    Maintenance FacadeAWT

    Uh .. at the risk of sounding foolish, if the AWT Facade isn't using java.awt, what does the AWT stand for? :D
  17. Cervator

    VoxelShop (Voxel-Editor)

    Hello flux and welcome :-) While I'm at work I can't see a lot of images and some sites, but I found enough on the web to find that editor pretty impressive looking! Very cool to also see an associated 3D printed model. I know COLLADA has come up in the past but I'd need to search around in...
  18. Cervator

    Maintenance FacadeAWT

    I think the Gradle task would have to be fetchFacadeAWT instead of fetchFacadeAwt - the repo is all upper case AWT :-) I can't delve into the technical pros and cons of GUI tech, that's why I throw badges at you guys, but I'm excited to see a 2D view after realizing how more and more it looks...
  19. Cervator

    GSOC 2014

    It's that time of year again - applications for organizations to enter Google Summer of Code are open! Last year I went through the (at times somewhat heavy) paperwork to submit us and in the end didn't find the time to make an actual ideas page - which is sort of important. But I'm happy to...
  20. Cervator

    Headless support

    Updates applied, fully functional now including in IntelliJ :-) Nice work as always, now get to making an AWT Incubator already! :D Would it be an idea to do another incubator for headless / subsystem maintenance instead of this dev portal thread?
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