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  1. Cervator

    Inactive Crafting

    If you can edit the wiki you can push to it - I think :-) Just look at the instructions and give it a shot sometime My earlier thoughts on develop vs master was to keep the wiki matching the develop version and the README matching master in summary format. If there are major changes we might...
  2. Cervator

    Inactive Holdings

    This is a good topic with a lot of content to it - actually probably multiple topics: Estates as a concept - this could be an excellent point for extensibility with the structure size above being one implementation example. Think of it as a "Dungeon Heart" from Dungeon Keeper. Alternatively...
  3. Cervator

    Hello!

    Allo! Thanks for the kind words :-)
  4. Cervator

    Resolved Grass Coloring

    Bumping for great justice! And maybe a thought from begla or Immortius :D
  5. Cervator

    Inactive Crafting

    Links :D https://github.com/MovingBlocks/Terasology/wiki/Crafting-System https://github.com/MovingBlocks/Terasology/wiki/Crafting-system-(developer) Looking good, many thanks Skaldarnar ! Suggestions (mainly for the end-user page, not dev page): A picture is worth a thousand words! Adding...
  6. Cervator

    Another big build - and big plans

    Although the plans will mostly trickle out over the next few days to keep this post from growing too huge. Suffice to say they include multiplayer, long-term planning details, codebase spring cleaning, and maybe a secret :) In the meantime - stable build #22 is out ! Here's a teaser video by...
  7. Cervator

    WIP Player/NPCs models

    Excellent, thanks! :-) Yes "modular" models would be great
  8. Cervator

    Resolved Water error...?

    That is weird :D Your other blocks look strange to, no mods active or anything? The very latest build fixes the graphic issues and should work fine - I'd try to see if you can replicate in that :-)
  9. Cervator

    Resolved Water error...?

    Neat, but I echo the "huh?" :D Kept a saved world through multiple versions? Sometimes the block IDs can get scrambled
  10. Cervator

    Inactive Miniion

    To trigger a thread notification I'm posting here that overdhose updated the first post with a ton of details on the new system - unfortunately mega-edits do not trigger forum subscriptions :D Nice icon usage btw :) If you do some wiki edits make a Miniion page in the GitHub wiki instead of...
  11. Cervator

    Screenshots!

    Had to post this one!
  12. Cervator

    Maintenance Skeletal Mesh Support

    Hehe, there's a difference between design compatibility and implementation willingness! Many things to do, little time to do so :D Are you up for playing with a sample implementation yourself? :-)
  13. Cervator

    WIP Player/NPCs models

    Free hat, free hat! Art and licensing hasn't been officially worked out yet :oops: Some artists are fine with releasing their work completely, others would like to reserve commercial rights which I fully respect and want to protect. Model format details and such I'll leave up to the...
  14. Cervator

    Resolved Water error...?

    Hi DrRammel ! Yeah that's a known issue and shouldn't get in the way much longer :-) Skaldarnar - nice find on the ported TP thing! Had no clue that was floating around, neat
  15. Cervator

    Blockscape

    Heya ReleeSquirrel - good to see you're still around, take your time with college and enjoy, we'll still be here :-) Yeah Blockscape is quite impressive with the level of hi-res detail it can get to. Very pretty world. While we're pushing the "8-bit Crysis angle" I suppose you could say...
  16. Cervator

    WIP Player/NPCs models

    The Oreons would make a great starting "imp" (Dungeon Keeper) race to help out with basic stuff, although we still do need a couple more humanoid races like the box knight, @SuperSnark's steampunk fellow, some of the dwarf models we've got, etc. Creating/enhancing some of those would be a good...
  17. Cervator

    unified graphic style

    Hi poVoq :-) Yeah that's a nice style (interestingly it seems similar to @glasz's disembodied look), low poly count is good, very detailed texture though. Main issue might be that, well, somebody else drew it and based on his comments on the site he doesn't have time to really dedicate to more...
  18. Cervator

    Chris' Music Showcase

    Commented via Skype - good stuff :D I could really see an official trailer in the mid-range future with that music in it.
  19. Cervator

    Inactive Miniion

    Not just yet - overdhose is still working on it, but my understanding is that it is close to stable so we can integrate it soon :-) Also takes a few more hacks out of the engine itself in favor of the module, so that's a great bonus. IIRC anyway!
  20. Cervator

    Inactive Miniion

    Yep! That looks to be the case. Awesome :D
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