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  1. Cervator

    Game jam - Leap Motion + VR

    They seem to repeatedly go to odd lengths to not explicitly just say Leap + Oculus, despite using pictures of the Oculus - but oh well ;-) http://blog.leapmotion.com/leap-motion-3d-jam-presented-indiecade/ Mostly interesting for those who have both the Leap Motion controller and the Oculus...
  2. Cervator

    Archived Backlog

    Edit: replaced with a Backlog board in Trello and instructions in the How-To thread. This post left as a placeholder for any bookmarks.
  3. Cervator

    Backlog + How to make suggestions (or not) - read first!

    This forum is for initial write-ups for any sort of suggestion for Terasology (Destination Sol has its own sub-forum), supporting projects, and so on - if it is in an appropriate format. This is to keep the chaos down a bit :) We have a separate backlog board in Trello (and also for DestSol) -...
  4. Cervator

    Request Techne model converter / format support

    So with the arrival of OreSpawn we suddenly have a ton of models from TheyCallMeDanger to use in Terasology -yay! But they're built in Techne, a popular Minecraft custom modelling tool, a bit akin to VoxelShop by @flux I expect. Figuring out how to make all those models usable in Terasology is...
  5. Cervator

    Happy 3rd birthday Terasology! Welcome OreSpawn! Party time!

    Today marks 3 years since the first forum post here :-) On our first birthday we celebrated with a Minecraft challenge server. Second year we moved to a Terasology server event with the new multiplayer. This year we welcome the OreSpawn mod with a birthday bash! TheyCallMeDanger (author of...
  6. Cervator

    The end of the Age of Apocalypse draws near!

    So that was a fun week! :) To recap in one place as info has been a bit all over the place: Slightly more than a week ago the second drive in our server's RAID array failed, 6 months after the first one had silently stopped updating. After thinking we recovered onto the other drive we learned...
  7. Cervator

    Archived OUYA art contest

    Thought maybe this could be interesting for some of our artists :-) https://contest.bhuntr.com/en/OUYA/vote In short make them a wallpaper for their menu screen - if you win your entry gets featured there for some time, you get an OUYA, some game credits, etc. Since OUYA is still sort of...
  8. Cervator

    Design Module Tracker (infrastructure)

    Rough draft Second draft design for the infrastructure-centric side of handling modules of varying versions. msteiger is already interested in playing with it some. Feedback appreciated! As usual this is a proposal up for debate, not a design written in stone. Summary Use a single GitHub...
  9. Cervator

    You never know until you try!

    By chance I noticed a "graphics porn" (high-end game screenshots) article what feels like months ago asking for submissions and thought hey, why not, I just took a bunch of screenies for a gallery anyway so I had some handy. Didn't expect anything to happen and never heard back - then just saw...
  10. Cervator

    Tweaking Module categories

    Goal: Core Project - new engine feature (or gestalt-module - Immortius ?) Brief description: Add a category field to module.txt and make the New Game / Modules screen decorate them accordingly (and allow only selection of one "Gameplay Module") Meant to be useful for: Distinguishing modules...
  11. Cervator

    Suggested The night is dark and full of terrors

    I mentioned this design a while ago and have wanted to post it. Also getting to play a bit with the structure of a solid proposal here meant to eventually produce multiple modules. Primary module name: NightTerrors Brief description: Adds things that go bump in the night and might try to eat...
  12. Cervator

    EVE Online

    So it is no big surprise I play EVE. Although by "Play EVE" I really mean "log on occasionally to build ships for people and rarely ever undock to actually shoot at people" :-) I came across a very nice article I wanted to share...
  13. Cervator

    Stable build 38 out - moar modules !

    Been slowly building up engine changes for a bit but there might be more module work in this release than engine. Available as always via Launcher, on GitHub, or from Jenkins Engine work: msteiger added CrashReporter - if the game crashes now this should pop up with easy access to the game...
  14. Cervator

    Patreon up

    Shiny: http://www.patreon.com/Terasology - like mentioned lately on IRC and during office hours. It is tied to our Paypal account and my marginally active side-business Nanoware's tax FEIN thing (has to have either tax info or social security # in the US). Not that I expect we'll have any...
  15. Cervator

    Xenforo 1.3.x upgrade + new addons

    Edit: Made a milestone with related issues on GitHub I got Adeon set up to help us upgrade our Xenforo here to version 1.3 or higher - many thanks! :) As part of the upgrade I did an addon review and wanted to put the details here just for reference. Sub bullets for addons we might want to get...
  16. Cervator

    Office Hours (#terasology on Freenode IRC)

    Official recurring calendar entry woo! Times are approximate and optional. Only the early session is tied to the calendar for simplicity. The early session will be 10 am EDT / 4 pm CEST / midnight AEST (Sunday) - time zone link - this is the time for the event tied to this thread The late...
  17. Cervator

    Back online properly again with new setup :-)

    Other than recovering my Windows and getting set back up for development this has taken a fair bit of time: It works now and I'm finding new ways to use the additional space already. Can't wait to get fully back up to speed with development. Being able to load EVE in tri-screen doesn't hurt...
  18. Cervator

    Wildstar (open beta just started)

    Marcin Sciesinski clued me in to this one - MMO by a bunch of ex-WoW developers who wanted to make anything as long as it didn't look like WoW which then naturally ended up looking exactly like WoW plus some TeamFortress 2 :-) Open beta is available for 10 days for those curious - it is region...
  19. Cervator

    [May 17, 2014] Dev meeting, office hours, and some stable builds (#terasology on Freenode IRC)

    Been a little while since last, did end up doing more frequent stable builds, but then ended up not writing about each of them ;) Since last we've actually gone through two major stable builds, two small ones, and a broken one. First one was sort of a checkpoint with a bunch of assorted stuff...
  20. Cervator

    Upcoming dev meeting + on-going "office hours" - poll

    Edit: De-stickied in favor of new recurring calendar event So we haven't had one of these for a while, or much of any solid structure, pretty much everything happens randomly, classic open source :) In an attempt to help us coordinate better I'd like to come up with a set time every...
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